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Collision-check the remaining single-tile player refusal shoves
CLOSES #1548
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@@ -111,7 +111,7 @@ local function joinPrompt(game, ow, done)
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local t = game.data.text
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local back = function(text)
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game.stack:push(TextBox.new(game, text, function()
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ow:scriptMove(ow.player, "down", 1, done)
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ow:scriptMove(ow.player, "down", 1, done, { collide = true })
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end))
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end
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game.stack:push(TextBox.new(game,
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