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CLOSES #1181, CLOSES #1212, CLOSES #1214, CLOSES #1224, CLOSES #1230, CLOSES #1249, CLOSES #1271, CLOSES #1272, CLOSES #1273, CLOSES #1298, CLOSES #1305, CLOSES #1307, CLOSES #1318, CLOSES #1328, CLOSES #1330, CLOSES #1331, CLOSES #1333, CLOSES #1334, CLOSES #1335, CLOSES #1340, CLOSES #1345, CLOSES #1346, CLOSES #1360, CLOSES #1362
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+28
-34
@@ -22,10 +22,10 @@ local function starterBall(askText, species, choseFlag, ownBall,
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rivalBallX, rivalBall)
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return {
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{ "check_flag", "EVENT_GOT_STARTER" }, -- 1
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{ "jump_if_true", 22 }, -- 2
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{ "jump_if_true", 23 }, -- 2
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-- no picking until Oak has walked you in (OaksLabScript gating)
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{ "check_flag", "EVENT_FOLLOWED_OAK_INTO_LAB" }, -- 3
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{ "jump_if_false", 25 }, -- 4
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{ "jump_if_false", 26 }, -- 4
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-- the Pokédex "new species" entry shows before the ask (predef
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-- StarterDex ahead of OaksLabYouWant...Text). StarterDex temporarily
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-- sets the owned bits so ShowPokedexData prints height/weight/text;
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@@ -34,44 +34,38 @@ local function starterBall(askText, species, choseFlag, ownBall,
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{ species = species, forceOwned = true } }, -- 5
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{ "ask", askText }, -- 6
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{ "jump_if_false", "end" }, -- 7
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-- OaksLab.asm prints ReceivedMon then AddPartyMon (AskName lives
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-- inside give_pokemon). Show the received text first so the
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-- nickname prompt follows "you got X", matching Gen1.
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-- The received text carries sound_get_key_item (OaksLab.asm
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-- OaksLabReceivedMonText), so the jingle fires once the box has
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-- typed out and holds it (same beat as the Yellow port's starter, #668).
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{ "text_sound", "Get_Key_Item" }, -- 8
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{ "show_text", "_OaksLabReceivedMonText", { RAM = species } }, -- 9
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{ "give_pokemon", species, 5 }, -- 10
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{ "set_flag", "EVENT_GOT_STARTER" }, -- 11
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{ "set_flag", choseFlag }, -- 12
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-- POKé BALLs are not handed out here in the original -- Oak gives
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-- them later, at OaksLabOak1Text's .give_poke_balls beat once the
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-- player has beaten the Route 22 rival (see TEXT_OAKSLAB_OAK1 below)
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{ "hide_object", "OAKS_LAB", ownBall }, -- 13
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-- scripts/OaksLab.asm:919
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{ "show_text", "_OaksLabMonEnergeticText" }, -- 8
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-- OaksLab.asm: ReceivedMon (sound_get_key_item) then AddPartyMon; the
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-- jingle fires once the box has typed and holds it (#668)
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{ "text_sound", "Get_Key_Item" }, -- 9
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{ "show_text", "_OaksLabReceivedMonText", { RAM = species } }, -- 10
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{ "give_pokemon", species, 5 }, -- 11
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{ "set_flag", "EVENT_GOT_STARTER" }, -- 12
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{ "set_flag", choseFlag }, -- 13
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-- POKé BALLs come later, at OaksLabOak1Text's .give_poke_balls beat
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-- once the Route 22 rival is beaten (see TEXT_OAKSLAB_OAK1 below)
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{ "hide_object", "OAKS_LAB", ownBall }, -- 14
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-- the rival walks to the countering ball (around the furniture)
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{ "move_npc_to", 1, rivalBallX, 4 }, -- 14
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{ "face_object", 1, "up" }, -- 15
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{ "show_text", "_OaksLabRivalIllTakeThisOneText" }, -- 16
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{ "hide_object", "OAKS_LAB", rivalBall }, -- 17
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{ "text_sound", "Get_Key_Item" }, -- 18 (sound_get_key_item)
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{ "move_npc_to", 1, rivalBallX, 4 }, -- 15
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{ "face_object", 1, "up" }, -- 16
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{ "show_text", "_OaksLabRivalIllTakeThisOneText" }, -- 17
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{ "hide_object", "OAKS_LAB", rivalBall }, -- 18
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{ "text_sound", "Get_Key_Item" }, -- 19 (sound_get_key_item)
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{ "show_text", "_OaksLabRivalReceivedMonText",
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{ RAM = rivalBall == "OAKSLAB_CHARMANDER_POKE_BALL" and "CHARMANDER"
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or rivalBall == "OAKSLAB_SQUIRTLE_POKE_BALL" and "SQUIRTLE"
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or "BULBASAUR" } }, -- 19
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{ "jump", "end" }, -- 20
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{ "jump", "end" }, -- 21 (spacer)
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-- a leftover ball after the player's pick: Oak turns to face the
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-- player and reads the last-mon line instead of re-offering the
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-- starter (scripts/OaksLab.asm OaksLabSelectedPokeBallScript ->
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-- OaksLabLastMonScript; #601). The ROM's "#MON" ligature is spelled
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-- out as Pokémon here.
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{ "face_object", 5, "down" }, -- 22
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{ "show_text", "That's PROF.OAK's\nlast Pokémon!" }, -- 23
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or "BULBASAUR" } }, -- 20
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{ "jump", "end" }, -- 21
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{ "jump", "end" }, -- 22 (spacer)
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-- leftover ball: Oak reads the last-mon line (scripts/OaksLab.asm
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-- OaksLabSelectedPokeBallScript -> OaksLabLastMonScript, #601)
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{ "face_object", 5, "down" }, -- 23
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{ "show_text", "That's PROF.OAK's\nlast Pokémon!" }, -- 24
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-- OaksLabLastMonScript ends at TextScriptEnd; the port used to fall
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-- through into the pre-pick line below (#601 remnant, reported on #600)
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{ "jump", "end" }, -- 24
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{ "show_text", "_OaksLabThoseArePokeBallsText" }, -- 25
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{ "jump", "end" }, -- 25
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{ "show_text", "_OaksLabThoseArePokeBallsText" }, -- 26
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}
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end
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