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https://github.com/bryanthaboi/gen1recomp.git
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CLOSES #1474, CLOSES #1475, CLOSES #1477, CLOSES #1482, CLOSES #1512, CLOSES #1516, CLOSES #1558, CLOSES #1569, CLOSES #1578, CLOSES #1579
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@@ -150,7 +150,11 @@ function PokedexMenu.new(game, opts)
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self.pokemon = opts.pokemon or data.pokemon
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self.palettes = opts.palettes or data.gen2Palettes
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self.onClose = opts.onClose
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-- InitPokedex: wLastDexMode -> wCurDexMode (engine/pokedex/pokedex.asm:97).
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self.modeIndex = 1
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for i, name in ipairs(MODES) do
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if self.save and name == self.save.lastDexMode then self.modeIndex = i end
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end
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self.index = 1
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self.scroll = 0
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self.view = "list" -- list | entry | area | option | search | results | unown
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@@ -317,6 +321,13 @@ function PokedexMenu:cursorVisible()
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return ((self.entryBlink or 0) % 32) < 20
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end
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-- Pokedex: wCurDexMode -> wLastDexMode on the way out
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-- (engine/pokedex/pokedex.asm:60), which lives in the saved game data.
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function PokedexMenu:close()
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if self.save then self.save.lastDexMode = MODES[self.modeIndex] end
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if self.onClose then self.onClose() end
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end
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function PokedexMenu:update(_dt)
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self.entryBlink = (self.entryBlink or 0) + 1
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local input = self.game and self.game.input
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@@ -328,8 +339,8 @@ function PokedexMenu:update(_dt)
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if input:wasPressed("a") or input:wasPressed("b") then
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if self.page == 1 then
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self.page = 2
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elseif self.onClose then
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self.onClose()
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else
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self:close()
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end
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end
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return
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@@ -367,7 +378,7 @@ function PokedexMenu:update(_dt)
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if self.view == "search" then return self:updateSearch(input) end
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if self.view == "unown" then return self:updateUnown(input) end
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if input:wasPressed("b") then
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if self.onClose then self.onClose() end
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self:close()
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return
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elseif input:wasPressed("select") then
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-- Pokedex_UpdateMainScreen: SELECT opens the OPTION screen and START the
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