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so many bugs i cannot even breathe
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@@ -609,10 +609,16 @@ MoveEffects.full = {
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},
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BIDE_EFFECT = {
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-- BideEffect (effects.asm:764-789) is a ResidualEffects2 entry: the
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-- storing turn plays XSTATITEM_ANIM (XSTATITEM_DUPLICATE_ANIM on the
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-- enemy side) and never BIDE's own animation, which belongs to the
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-- release turn in .UnleashEnergy (#375)
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perform = function(ctx)
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local user = ctx.user
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user.bideTurns = ctx.rng(2, 3)
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user.bideDamage = 0
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ctx.battle:cancelMoveAnim()
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ctx.anim(user.isPlayer and "XSTATITEM_ANIM" or "XSTATITEM_DUPLICATE_ANIM")
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ctx.say(Strings("%s\nis storing energy!", displayName(user)))
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end,
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},
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