This commit is contained in:
bryanthaboi
2026-08-21 16:36:55 -04:00
parent 06e06e305b
commit 087a275189
10 changed files with 171 additions and 57 deletions
+13 -6
View File
@@ -294,7 +294,6 @@ function TouchSkin.parse(text)
page.viewport = { x = num(vp[1], 0), y = num(vp[2], 0),
w = num(vp[3], 1), h = num(vp[4], 1) }
page.viewportFill = toBool(kv[p .. "_viewport_fill"])
page.viewportExpand = toBool(kv[p .. "_viewport_expand"])
end
page.pixelCoords = not page.normalized
@@ -447,7 +446,6 @@ function TouchSkin.parseNative(text)
page.viewport = { x = num(raw.viewport.x, 0), y = num(raw.viewport.y, 0),
w = num(raw.viewport.w, 1), h = num(raw.viewport.h, 1) }
page.viewportFill = raw.viewport.fill == true
page.viewportExpand = raw.viewport.expand == true
end
for _, c in ipairs(raw.controls or {}) do
local buttons, hotkeys, keys, decorative = parseBinds(c.bind or "nul")
@@ -526,7 +524,6 @@ function TouchSkin.toNative(skin)
x = page.viewport.x, y = page.viewport.y,
w = page.viewport.w, h = page.viewport.h,
fill = page.viewportFill or nil,
expand = page.viewportExpand or nil,
}
end
for _, ctl in ipairs(page.controls or {}) do
@@ -922,7 +919,6 @@ function TouchSkin.toRetroArchConfig(skin)
if page.viewport then
out[#out + 1] = p .. "_viewport = " .. fmtRect(page.viewport)
if page.viewportFill then out[#out + 1] = p .. "_viewport_fill = true" end
if page.viewportExpand then out[#out + 1] = p .. "_viewport_expand = true" end
end
local controls = {}
for _, ctl in ipairs(page.controls or {}) do
@@ -1434,6 +1430,16 @@ local function remainderBox(ox, oy, w, h, bx, by, bw, bh)
return best[1], best[2], best[3], best[4]
end
-- The deck box pinned to the lower edge (see pageBox) leaves room above it
-- that belongs to the game, so a screen rect flush with the top of the deck
-- grows into it instead of showing a black band.
local function deckHeadroom(y, vh, by, bh, oy, h)
if by <= oy + 0.5 then return y, vh end
if by + bh < oy + h - 0.5 then return y, vh end
if y - by > math.max(2, bh * 0.01) then return y, vh end
return oy, vh + (y - oy)
end
function TouchSkin.pageViewport(page, w, h, ox, oy)
if not page then return nil end
ox, oy = ox or 0, oy or 0
@@ -1443,12 +1449,13 @@ function TouchSkin.pageViewport(page, w, h, ox, oy)
local x, y = bx + v.x * bw, by + v.y * bh
local vw, vh = v.w * bw, v.h * bh
if vw <= 0 or vh <= 0 then return nil end
return x, y, vw, vh, page.viewportFill == true, page.viewportExpand == true
y, vh = deckHeadroom(y, vh, by, bh, oy, h)
return x, y, vw, vh, page.viewportFill == true
end
if page.screenFit == "remainder" then
local x, y, vw, vh = remainderBox(ox, oy, w, h, bx, by, bw, bh)
if not x then return nil end
return x, y, vw, vh, false, false
return x, y, vw, vh, false
end
return nil
end
+18 -7
View File
@@ -1067,9 +1067,22 @@ local GAME_TABS = {
local HEADER_TABS = {
{ id = "mods", key = "tab-mods" },
{ id = "find", key = "tab-find" },
{ id = "skins", key = "tab-skins", glyph = true },
{ id = "skins", key = "tab-skins", glyph = true, beta = true },
{ id = "bug", key = "tab-bug" },
}
local BETA_TAG_OPTS = { fill = true, bold = true, ink = PAL.inverse }
local function drawBetaTag(x, y, w, h)
Kit.tag(x, y, w, h, "BETA", PAL.yellow, BETA_TAG_OPTS)
end
local function overlayBeta(tx, ty, w, tabH, m)
local bh = math.floor(11 * m.s)
local bw = math.min(w, Kit.textWidth("micro", "BETA") + math.floor(10 * m.s))
drawBetaTag(tx + (w - bw) / 2, ty + tabH - bh - math.floor(2 * m.s), bw, bh)
end
for _, t in ipairs(HEADER_TABS) do
t.opts = { face = "tab", font = "tab", color = t.color, letter = t.letter }
if t.glyph then
@@ -1273,6 +1286,7 @@ local function buildHeader(imp, m)
o.image = t.icon
o.action = chrome.tab[t.id]
btn(imp, tx, ty, w, tabH, t.key, "", o)
if t.beta then overlayBeta(tx, ty, w, tabH, m) end
tx = tx + w + tabGap
end
-- The bug-report chip sits LAST, past the sync chip.
@@ -1290,10 +1304,7 @@ local function buildHeader(imp, m)
local o = chrome.sync
o.active = imp._syncModal ~= nil
btn(imp, tx, ty, w, tabH, "tab-sync", "", o)
local bh = math.floor(11 * m.s)
local bw = math.min(w, Kit.textWidth("micro", "BETA") + math.floor(10 * m.s))
Kit.tag(tx + (w - bw) / 2, ty + tabH - bh - math.floor(2 * m.s), bw, bh,
"BETA", o.active and PAL.inverse or PAL.yellow)
overlayBeta(tx, ty, w, tabH, m)
local eng = imp._sync
if eng and eng.busy and eng:busy() then
Kit.spinner(tx + w - math.floor(8 * m.s), ty + math.floor(8 * m.s),
@@ -4490,8 +4501,8 @@ local function syncTitle(imp, m, px, py, pw, pad)
Kit.text("button", label, px + pad, py, PAL.heading)
local bh = math.floor(15 * m.s)
local bw = Kit.textWidth("micro", "BETA") + math.floor(14 * m.s)
Kit.tag(px + pad + Kit.textWidth("button", label) + math.floor(8 * m.s),
py + (Kit.textHeight("button") - bh) / 2, bw, bh, "BETA", PAL.yellow)
drawBetaTag(px + pad + Kit.textWidth("button", label) + math.floor(8 * m.s),
py + (Kit.textHeight("button") - bh) / 2, bw, bh)
return py + Kit.textHeight("button") + math.floor(12 * m.s)
end
+2 -9
View File
@@ -3,8 +3,6 @@ local TouchSkin = require("src.core.TouchSkin")
local Playfield = {}
Playfield.WIDTH, Playfield.HEIGHT = 160, 144
Playfield.entered = false
Playfield.box = nil
@@ -35,14 +33,9 @@ function Playfield.cutout(sw, sh)
end
function Playfield.rect(sw, sh)
local x, y, w, h, _, expand = Playfield.cutout(sw, sh)
local x, y, w, h = Playfield.cutout(sw, sh)
if not x then return 0, 0, sw or 0, sh or 0, false end
if expand then return x, y, w, h, true end
local s = math.max(1, math.floor(math.min(w / Playfield.WIDTH,
h / Playfield.HEIGHT)))
local pw = math.min(w, Playfield.WIDTH * s)
local ph = math.min(h, Playfield.HEIGHT * s)
return x + math.floor((w - pw) / 2), y + math.floor((h - ph) / 2), pw, ph, true
return x, y, w, h, true
end
function Playfield.enter(x, y, w, h)
+5 -6
View File
@@ -87,12 +87,12 @@ local function displayMetrics()
if dpiX < 1e-6 then dpiX = 1 end
if dpiY < 1e-6 then dpiY = 1 end
local vx, vy = 0, 0
local cut, grow = false, false
local sx, sy, sw, sh, _, expand = Playfield.cutout(pw, ph)
local cut = false
local sx, sy, sw, sh = Playfield.cutout(pw, ph)
if sx then
vx, vy, pw, ph, cut, grow = sx, sy, sw, sh, true, expand
vx, vy, pw, ph, cut = sx, sy, sw, sh, true
end
return ww, wh, pw, ph, dpiX, dpiY, vx, vy, cut, grow
return ww, wh, pw, ph, dpiX, dpiY, vx, vy, cut
end
local function positionLift(ph, contentPx, dpiY, cut)
@@ -275,7 +275,7 @@ end
-- corners; flat mode returns exactly today's size (growth factor is 1 when
-- tilt is inactive).
function Renderer:worldViewSize()
local _, _, pw, ph, _, dpiY, _, _, cut, grow = displayMetrics()
local _, _, pw, ph, _, dpiY, _, _, cut = displayMetrics()
-- FAITHFUL RATIO on mobile. The world pass deliberately expands to cover the
-- WHOLE display, so letterbox voids become more map instead of black bars.
-- That is why the lock appeared to do nothing in the overworld: it shrank
@@ -287,7 +287,6 @@ function Renderer:worldViewSize()
-- this is the same sum with the viewport standing in for the window, so
-- both platforms show the same map area at the same zoom.
local cap = FaithfulRes.scaleCap()
if not cap and cut and not grow then cap = self:fitScale() end
if cap then
local uiw, uih = self:uiSize()
pw = cut and math.min(pw, uiw * cap) or uiw * cap
+4 -3
View File
@@ -456,9 +456,10 @@ function Studio.setCanvas(index, fromSync)
page.viewportFill = false
markDirty()
end
-- A cfg-authored aspect_ratio is the overlay's design aspect; keep it so
-- the preview letterboxes like RetroArch instead of stretching (#1503).
if page and not page.aspectFromCfg then
-- A cfg-authored aspect_ratio is the overlay's design aspect, and bezel art
-- is its own design canvas (TouchSkin.applyImageAspect); keep either so the
-- preview lays the page out exactly the way the game does (#1503).
if page and not (page.aspectFromCfg or page.aspectFromImage) then
page.aspect = canvas.w / canvas.h
end
end
+16 -5
View File
@@ -749,12 +749,23 @@ function Kit.chip(x, y, w, h, label, on, color, id)
end
-- A status label with no interaction: outlined text, the "INSTALLED"/"UPDATE"
-- markers on mod rows.
function Kit.tag(x, y, w, h, label, color)
-- markers on mod rows. Pass opts.fill for a solid chip (BETA badges); ink
-- then defaults to PAL.inverse so the label stays readable on the fill.
function Kit.tag(x, y, w, h, label, color, opts)
if not G then return end
Theme.strokeRounded(x, y, w, h, color or PAL.line, 0.7, 1)
Kit.textCenter("micro", label, x, y + (h - Kit.textHeight("micro")) / 2, w,
color or PAL.muted)
opts = opts or {}
if opts.fill then
Theme.fillRounded(x, y, w, h, color or PAL.yellow, 1, h / 2)
else
Theme.strokeRounded(x, y, w, h, color or PAL.line, 0.7, 1)
end
local ink = opts.ink or (opts.fill and PAL.inverse) or color or PAL.muted
local ty = y + (h - Kit.textHeight("micro")) / 2
if opts.bold then
Kit.textCenterBold("micro", label, x, ty, w, ink)
else
Kit.textCenter("micro", label, x, ty, w, ink)
end
end
-- Checkbox row. Returns (newChecked, changed).