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CLOSES #1090, CLOSES #1093, CLOSES #1094, CLOSES #1095, CLOSES #1098, CLOSES #1102, CLOSES #1105, CLOSES #1106, CLOSES #1108, CLOSES #1109, CLOSES #1110, CLOSES #1111, CLOSES #1113, CLOSES #1114, CLOSES #1117, CLOSES #1118, CLOSES #1121, CLOSES #1122, CLOSES #1123, CLOSES #1124, CLOSES #1126, CLOSES #1127, CLOSES #1128, CLOSES #1131, CLOSES #1132, CLOSES #1134, CLOSES #1137, CLOSES #1141
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+19
-4
@@ -29,6 +29,18 @@ ChipSynth.SAMPLE_RATE = SAMPLE_RATE
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ChipSynth.MUSIC_BUFFER_SAMPLES = MUSIC_BUFFER_SAMPLES
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ChipSynth.MUSIC_BUFFER_COUNT = MUSIC_BUFFER_COUNT
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-- Gen 2 SOUND option (MONO/STEREO): gates Music_StereoPanning's per-song
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-- panning byte (audio/engine.asm:1987 wOptions STEREO bit).
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local stereoEnabled = false
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function ChipSynth.setStereo(enabled)
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stereoEnabled = not not enabled
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end
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function ChipSynth.getStereo()
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return stereoEnabled
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end
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-- Runtime mix per hardware channel (1 pulse, 2 pulse, 3 wave, 4 noise).
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-- Volume: 1 = authentic GB, 0 = mute. Pitch: 1 = authentic, 2 = +1 octave,
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-- 0.5 = -1 octave. Applied at sample time so a live change reaches the next
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@@ -760,11 +772,14 @@ function Channel:nextEventGen2()
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-- no-op for the PCM renderer
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elseif command == 0xEE then -- unknownmusic0xee
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self:word()
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elseif command == 0xEF then -- stereo_panning (honor always; options.stereo)
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elseif command == 0xEF then
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-- audio/engine.asm:1987 Music_StereoPanning: apply only when STEREO is on
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local packed = self:byte()
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local mask = bit.lshift(1, self.hardware - 1)
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local default = bit.bor(bit.lshift(mask, 4), mask)
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self.tracks = bit.band(packed, default)
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if stereoEnabled then
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local mask = bit.lshift(1, self.hardware - 1)
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local default = bit.bor(bit.lshift(mask, 4), mask)
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self.tracks = bit.band(packed, default)
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end
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elseif command == 0xF0 then -- sfx_toggle_noise
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if self.noiseSampling then
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self.noiseSampling = false
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