---- 38 > RAIKOU, ENTEI, AND SUICUNE ----
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They will only be in grasses, which means it'll never be in water, caves, trees,
Ilex Forest, or National Park. The exceptions are Routes 40 and 41. They change
route when you change route or enter/exit a city, cave, or building. Get on a
bike and start biking everywhere. Do this on every route you run across. Run
across all Johto. Check everywhere. Be a free spirit! Every time you enter a new
city or switch routes, the legendaries move one route, although they
occasionally will jump a few routes. 

There are advantages to training up a Scyther. It has False Swipe, which allows
you to knock a Pokémon's HP down to 1 HP without knocking it out. You can do so
by having your Elite Four Pokémon doing the fighting and sharing EXP at Mount
Silver. Train till Scyther is Level 39, then go to Route 42 with the Max Repel.

Once you've had your original encounter with a roaming legendary, it becomes
possible to track where it is. After the initial encounter with a roaming
legendary Pokémon, they will show up on the map in Pokegear. Flying will reset
the roaming legendary's location, which is only really good if you are far from
the roaming legendary.

It's better to keep switching between routes. BebeDuckie gives this advice: "You
go between the same city and route like a few steps left right left right in the
same spot, and eventually get the roaming Pokémon near you without having to fly
everywhere." 

In Johto, it is helpful to fly to Violet City, then stay on a bike and keep
switching between Routes 35, 36, and 37 so that the legendaries can quick reset
their locations, as quickly as every 10 seconds. You can get a lot of repeat
encounters quickly once you've located the legendary Pokémon before and keep
switching quickly back and forth between the same routes.

Save every now and then when you get close to a roaming legendary. If you knock
it out, you can go back to the save file and try to catch it again. The roaming
legendaries will all run after one attack or one ball throw. This can be
frustrating, but go in with the expectation that you'll have to encounter it a
dozen or more times before you can catch it. The good news is that once you've
weakened a legendary once, it will remain at that HP the next time you encounter
it.
You could consider a Master Ball here, but keep in mind that there are three
roaming legendaries, so you can only use a Master Ball on one of them. Because
the catch rate is only about a few percent at low health, even with Ultra Balls,
this may involve many encounters or even resets. Ultimately, you'll want to
maximize your chances by throwing many Ultra Balls at it. You'll want to do so
when it is lower on HP (low yellow or ideally red on the HP meter), and ideally
when it is asleep or paralyzed although it's hard to get these moves in prior to
the roaming legendary running off.

As long as you are persistent, you will eventually catch each roaming legendary.
If you knock it out a bunch of times or run out of Ultra Balls, you can go back
to your save and try again. After you've caught each roaming legendary, remember
to save!


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