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(c06)
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---- 6 > Chikorita, Cyndaquil, or Totodile? ----
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Video Playthrough Link (Introduction through Violet City Gym):
https://www.youtube.com/watch?v=dqJtkx8DcE0

|-------------|
|New Bark Town|
|-------------|

Pokémon found in New Bark Town:

#152 Chikorita
#155 Cyndaquil
#158 Totodile

Items found in New Bark Town:

Everstone
Pokegear

When you first start, you will be in New Bark Town. Choose new game and start.
Afterwards, Professor Oak will ask you the time. First answer what hour it is
and what minute it is, so you are setting the game's time.

There is a default time, which is 10:00 AM, but you may set the time for
whatever you'd like it to be. Preferably, it should be the time that it is where
you live, because then it'd make more sense. They have it well-programmed on
Gold/Silver that even if you don't have the GBA on, the time will keep running. 

Then, Professor Oak will welcome you to the world of Pokémon like the older
versions of Pokémon and introduces you to Professor Elm. Basically Pokémon
cannot be lived without in the worlds of Johto and Kanto. Then he asks you what
your name is, so input that. Choose something as your name and your Pokémon
Gold/Silver adventure finally unfolds!

You are in your room at the beginning. Exit the room, and you will meet your
mom. She tells you that your Pokegear is back from the repair shop. You get the
Pokegear. Pokegear is used to call people on a phone and also see the day and
time of the day. Then, when she asks you to input the day of the week, put that
in. You can even put in Daylight Savings Time. How cool! Remember, that's the
cycle from April to October. The other half of the year is not. The Phone is
part of the Pokegear, so simply go there and phone whoever. Kinda cool,
actually. She'll want you to call from time to time.

Leave your house and head left to Professor Elm's lab. Notice the guy standing
left of it in that little corner. That will be your rival. If you talk to him,
he'll push you out of the way. So rude. Anyway, go into Elm's lab. He'll want
you to do him a favor by raising up a Pokémon. Win-win situation, no? He rants
on about Mr. Pokémon's real discovery which wouldn't make any sense yet. You get
to pick your starter Pokémon. Which Pokémon should you take?

|------------|
|THE STARTERS|
|------------|

As I mentioned before, your starter Pokémon choice really matters. You can't get
the other two starters short of restarting your game save, getting a second game
(like the other version), or trading someone else for one. Which Pokémon should
YOU choose? Let's analyze all three starters. Thard_Verad notes that the
evolution levels vary in this game:

"Chikorita -16-> Bayleef -32-> Meganium
Cyndaquil -14-> Quilava -36-> Typhlosion
Totodile -18-> Croconaw -30-> Feraligatr

As you can see, Cyndaquil is first to evolve into its intermediate form, but
slowest to reach its final form. Totodile is the other way 
around, and Chikorita is in the middle."

Here are additional thoughts below on each type.

CHIKORITA: Grass Type. 

Chikorita is the hardest starter to start with and will struggle against the
first two gyms. Chikorita will also struggle a bit against the fourthgym. And
Team Rocket likes using poison types, which have a type advantage against grass
types. Expert trainers should use Chikorita if they want a challenge.

Moves to Keep:

Tackle (35 PWR) => Body Slam (85 PWR)
Growl => Poison Powder => HM04 Strength (80 PWR)
Razor Leaf (55 PWR) => Solar Beam (120 PWR)
Reflect => Synthesis

CYNDAQUIL: Fire Type.

Cyndaquil evolves to its second form faster than the other two starters and has
a powerful Flamethrower move in its final form. Cyndaquil is the best starter
for the first two gyms, but slows down a bit after that because Cyndaquil only
really has fire and normal type moves.

Moves to Keep:

Tackle (35 PWR) => Quick Attack (40 PWR)
Leer => Swift (60 PWR) => HM04 Strength (80 PWR)
SmokeScreen  => Flamethrower (95 PWR)
Ember (40 PWR) => Flame Wheel (60 PWR)

TOTODILE: Water Type.

Totodile is a great choice for speedrunning. When evolved, it can make use of
two powerful HMs: Surf AND Strength. Totodile also eventually gets Bite, a dark
type move, for balance.

Moves to Keep:

Scratch (40 PWR) => Slash (70 PWR) => Hydro Pump (120 PWR)
Leer => Bite (60 PWR)
Rage (20 PWR) => HM04 Strength (80 PWR)
Water Gun (40 PWR) => HM03 Surf (95 PWR)

