return {
  FixRoute = {
    {
      range = 2,
      battle = "_FixRouteTrainerBattleText",
      won = "_FixRouteTrainerEndText",
      after = "_FixRouteTrainerAfterText",
      event = "EVENT_BEAT_FIXROUTE_TRAINER_0",
      opponent = "OPP_FIX_YOUNGSTER",
      party = 1,
    },
  },
}
