mirror of
https://github.com/DramaticShape/DramaticShapeVoxelMod.git
synced 2026-08-12 09:00:51 +02:00
20 lines
928 B
JSON
20 lines
928 B
JSON
{
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"id": "DRAMATIC_SHAPE",
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"name": "Dramatic Shape Voxel Mod",
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"version": "1.2.0",
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"api": 2,
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"entry": "main.lua",
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"profile": "content",
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"category": "GRAPHICS",
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"game_version": "0.0.0-dev || >=0.1.28 <2.0.0",
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"priority": 100,
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"dependencies": [],
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"optional_dependencies": [],
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"conflicts": [],
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"permissions": [
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"engine_internals"
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],
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"affects_link": false,
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"description": "A full 3D diorama overworld: extruded terrain, depth-buffered occlusion, voxel characters and a tilt-shift miniature pass -- and battles fought on the map itself, shot over the shoulder at the nearest clear ground with a slow parallax drift and a depth-of-field pass. Registers two render pipelines and claims hotkeys 3, 5, 6, 7 and 8 -- 3 and 5 displace the engine's TILT and GBC FX keys, both still reachable on the OPTIONS menu. Presentational only: it changes what a battle is drawn over, never where anybody stands."
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}
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