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2026-07-28 15:22:13 -04:00 |
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BattleArena.lua
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added FULL menu option for voxel mod
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2026-07-28 13:37:19 -04:00 |
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BattleBillboard.lua
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Added overworld battles
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2026-07-28 13:01:38 -04:00 |
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BattleCam.lua
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Added overworld battles
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2026-07-28 13:01:38 -04:00 |
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BattleDOF.lua
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Added overworld battles
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2026-07-28 13:01:38 -04:00 |
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BattleHud.lua
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Added overworld battles
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2026-07-28 13:01:38 -04:00 |
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BattlePics.lua
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Added overworld battles
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2026-07-28 13:01:38 -04:00 |
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BattleScene.lua
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fixed full screen flashing in battles
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2026-07-28 15:22:13 -04:00 |
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BuildBudget.lua
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initial commit
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2026-07-26 16:43:53 -04:00 |
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Buildings.lua
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stop a second tower stamping behind the Pokemon Tower
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2026-07-27 04:52:52 -04:00 |
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ChunkMesher.lua
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one tall hull per forest tree; project stump ring faces onto round tops
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2026-07-27 01:43:08 -04:00 |
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Mat4.lua
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initial commit
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2026-07-26 16:43:53 -04:00 |
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ModSetting.lua
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initial commit
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2026-07-26 16:43:53 -04:00 |
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OverworldBattle.lua
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fixed full screen flashing in battles
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2026-07-28 15:22:13 -04:00 |
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ShadowMap.lua
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initial commit
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2026-07-26 16:43:53 -04:00 |
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SpriteBillboards.lua
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characters are flat sprite cards; drop the voxelized sprite path
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2026-07-27 10:31:22 -04:00 |
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Structures.lua
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gym entrance mat lies flat; fence posts never ride a support
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2026-07-27 11:08:59 -04:00 |
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TerrainAtlas.lua
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fix flowers
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2026-07-26 23:30:32 -04:00 |
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TileShape.lua
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console class: a machine on furniture, without the furniture's edging
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2026-07-27 10:49:43 -04:00 |
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TiltShift.lua
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initial commit
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2026-07-26 16:43:53 -04:00 |
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Voxel3D.lua
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fixed full screen flashing in battles
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2026-07-28 15:22:13 -04:00 |
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VoxelGrid.lua
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added FULL menu option for voxel mod
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2026-07-28 13:37:19 -04:00 |
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VoxelScene.lua
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Added overworld battles
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2026-07-28 13:01:38 -04:00 |
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VoxelState.lua
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set FULL tilt to 35
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2026-07-28 14:00:03 -04:00 |
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WorldCurve.lua
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initial commit
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2026-07-26 16:43:53 -04:00 |