moved route 1 battle location again, added transparency to bottom battle menu
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@@ -41,8 +41,15 @@ return {
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-- ------- routes
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-- narrow, deliberately: the route's interior is a 3-cell-wide lane and the
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-- wide shape only fits in the western connection border, which staged every
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-- fight at the edge of the world instead of on the road
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["ROUTE_1"] = { x = 9, y = 16, shape = "narrow" },
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-- fight at the edge of the world instead of on the road.
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--
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-- Of the seventeen spots the route has outside that border, fourteen are
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-- this one mid-route clearing and the other three bury the near mon behind
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-- a hedge -- which the clearance test passes, since it measures terrain
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-- height along the sightline and a hedge in the apron row is not terrain.
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-- So the choice is where in the clearing, and this is its west end: tree
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-- line square behind the pair, nothing crossing either of them.
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["ROUTE_1"] = { x = 4, y = 14, shape = "narrow" },
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["ROUTE_2"] = { x = 1, y = 49, shape = "wide" },
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["ROUTE_3"] = { x = 57, y = 1, shape = "wide" },
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["ROUTE_4"] = { x = 46, y = 7, shape = "wide" },
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