enforce 1.0 stadium rom
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# Pokemon Stadium (US) — battle model export
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> **Built on [pret/pokestadium](https://github.com/pret/pokestadium).** This
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> pipeline is original code, but it could not have been written without that
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> project's decompilation: the bone matrix chain and the fact that scale is
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> kept out of it (`func_800143C0`), the rotation basis (`func_8000F730`), the
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> animation and texture-animation samplers (`func_80016FBC`, `func_80017540`),
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> the battle context slots, and the move-id constants all came from reading
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> it. **No code or data from that project is vendored here or required to run
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> this** — see the mod's [README](../README.md#acknowledgements--pretpokestadium),
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> and get anything you want to reuse from upstream under its own terms.
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>
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> No ROM data is committed either: everything below is generated from a
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> cartridge you supply.
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All 151 battle Pokemon plus 64 other models from the same segment, in standard
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formats. Regenerate straight from the ROM — stdlib only, no `make init`, no
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splat, no crunch64:
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