menu fix, sky rendering, pokedex size

This commit is contained in:
DramaticShape
2026-08-02 13:10:20 -04:00
parent 395f51d268
commit a8c2d8ce5b
10 changed files with 396 additions and 63 deletions
+4 -3
View File
@@ -37,9 +37,10 @@ local VRRig = V.require("VRRig")
local Pokedex = {}
-- one voxel, in metres: a centimetre-ish grid gives the classic chunky
-- read at a believable device size (the body below comes out about
-- 10 x 15 x 2.5 cm)
Pokedex.VOX = 0.011
-- read at a device you can read a battle off (the body below comes out
-- about 12 x 19 x 3 cm -- a quarter up from the first, believable size,
-- because the screen carries every menu and was squint-small in hand)
Pokedex.VOX = 0.011 * 1.25
-- Where the device sits relative to the GRIP pose, in metres, and how it
-- is tipped. A full quarter turn forward lays the slab exactly along the