add third person mode

This commit is contained in:
DramaticShape
2026-08-03 16:52:22 -04:00
parent 399a10a124
commit 70243a407b
13 changed files with 1076 additions and 66 deletions
+5
View File
@@ -257,6 +257,11 @@ local function renderWorld(views, ctl)
VoxelScene.spriteLean = math.rad(75)
local pivot, anchor, scale, mountYaw
-- Either free-roam rung puts the headset in the player's head: 3RD's boom
-- is a FLAT-SCREEN framing device, and a headset that stands its wearer
-- three cells behind their own body is a well-known way to make people
-- ill. The rung still changes the walk and the cards the same way; only
-- the eye stays where a head belongs.
local fp = FirstPerson.engaged()
local battle, battleFloor
if camMode == "battle" then battle, battleFloor = battleStage() end