mirror of
https://github.com/id-Software/wolf3d.git
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The Wolfenstein 3D source as originally released.
This commit is contained in:
733
WOLFSRC/WL_SCALE.C
Normal file
733
WOLFSRC/WL_SCALE.C
Normal file
@@ -0,0 +1,733 @@
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// WL_SCALE.C
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#include "WL_DEF.H"
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#pragma hdrstop
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#define OP_RETF 0xcb
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/*
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=============================================================================
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GLOBALS
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=============================================================================
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*/
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t_compscale _seg *scaledirectory[MAXSCALEHEIGHT+1];
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long fullscalefarcall[MAXSCALEHEIGHT+1];
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int maxscale,maxscaleshl2;
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boolean insetupscaling;
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/*
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=============================================================================
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LOCALS
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=============================================================================
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*/
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t_compscale _seg *work;
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unsigned BuildCompScale (int height, memptr *finalspot);
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int stepbytwo;
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//===========================================================================
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/*
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==============
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=
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= BadScale
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=
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==============
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*/
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void far BadScale (void)
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{
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Quit ("BadScale called!");
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}
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/*
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==========================
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=
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= SetupScaling
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=
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==========================
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*/
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void SetupScaling (int maxscaleheight)
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{
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int i,x,y;
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byte far *dest;
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insetupscaling = true;
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maxscaleheight/=2; // one scaler every two pixels
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maxscale = maxscaleheight-1;
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maxscaleshl2 = maxscale<<2;
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//
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// free up old scalers
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//
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for (i=1;i<MAXSCALEHEIGHT;i++)
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{
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if (scaledirectory[i])
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MM_FreePtr (&(memptr)scaledirectory[i]);
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if (i>=stepbytwo)
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i += 2;
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}
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memset (scaledirectory,0,sizeof(scaledirectory));
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MM_SortMem ();
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//
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// build the compiled scalers
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//
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stepbytwo = viewheight/2; // save space by double stepping
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MM_GetPtr (&(memptr)work,20000);
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for (i=1;i<=maxscaleheight;i++)
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{
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BuildCompScale (i*2,&(memptr)scaledirectory[i]);
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if (i>=stepbytwo)
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i+= 2;
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}
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MM_FreePtr (&(memptr)work);
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//
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// compact memory and lock down scalers
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//
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MM_SortMem ();
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for (i=1;i<=maxscaleheight;i++)
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{
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MM_SetLock (&(memptr)scaledirectory[i],true);
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fullscalefarcall[i] = (unsigned)scaledirectory[i];
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fullscalefarcall[i] <<=16;
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fullscalefarcall[i] += scaledirectory[i]->codeofs[0];
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if (i>=stepbytwo)
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{
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scaledirectory[i+1] = scaledirectory[i];
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fullscalefarcall[i+1] = fullscalefarcall[i];
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scaledirectory[i+2] = scaledirectory[i];
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fullscalefarcall[i+2] = fullscalefarcall[i];
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i+=2;
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}
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}
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scaledirectory[0] = scaledirectory[1];
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fullscalefarcall[0] = fullscalefarcall[1];
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//
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// check for oversize wall drawing
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//
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for (i=maxscaleheight;i<MAXSCALEHEIGHT;i++)
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fullscalefarcall[i] = (long)BadScale;
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insetupscaling = false;
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}
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//===========================================================================
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/*
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========================
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=
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= BuildCompScale
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=
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= Builds a compiled scaler object that will scale a 64 tall object to
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= the given height (centered vertically on the screen)
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=
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= height should be even
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=
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= Call with
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= ---------
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= DS:SI Source for scale
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= ES:DI Dest for scale
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=
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= Calling the compiled scaler only destroys AL
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=
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========================
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*/
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unsigned BuildCompScale (int height, memptr *finalspot)
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{
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byte far *code;
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int i;
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long fix,step;
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unsigned src,totalscaled,totalsize;
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int startpix,endpix,toppix;
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step = ((long)height<<16) / 64;
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code = &work->code[0];
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toppix = (viewheight-height)/2;
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fix = 0;
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for (src=0;src<=64;src++)
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{
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startpix = fix>>16;
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fix += step;
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endpix = fix>>16;
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if (endpix>startpix)
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work->width[src] = endpix-startpix;
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else
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work->width[src] = 0;
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//
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// mark the start of the code
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//
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work->codeofs[src] = FP_OFF(code);
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//
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// compile some code if the source pixel generates any screen pixels
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//
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startpix+=toppix;
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endpix+=toppix;
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if (startpix == endpix || endpix < 0 || startpix >= viewheight || src == 64)
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continue;
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//
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// mov al,[si+src]
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//
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*code++ = 0x8a;
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*code++ = 0x44;
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*code++ = src;
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for (;startpix<endpix;startpix++)
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{
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if (startpix >= viewheight)
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break; // off the bottom of the view area
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if (startpix < 0)
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continue; // not into the view area
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//
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// mov [es:di+heightofs],al
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//
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*code++ = 0x26;
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*code++ = 0x88;
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*code++ = 0x85;
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*((unsigned far *)code)++ = startpix*SCREENBWIDE;
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}
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}
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//
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// retf
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//
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*code++ = 0xcb;
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totalsize = FP_OFF(code);
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MM_GetPtr (finalspot,totalsize);
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_fmemcpy ((byte _seg *)(*finalspot),(byte _seg *)work,totalsize);
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return totalsize;
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}
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/*
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=======================
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=
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= ScaleLine
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=
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= linescale should have the high word set to the segment of the scaler
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=
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=======================
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*/
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extern int slinex,slinewidth;
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extern unsigned far *linecmds;
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extern long linescale;
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extern unsigned maskword;
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byte mask1,mask2,mask3;
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void near ScaleLine (void)
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{
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asm mov cx,WORD PTR [linescale+2]
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asm mov es,cx // segment of scaler
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asm mov bp,WORD PTR [linecmds]
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asm mov dx,SC_INDEX+1 // to set SC_MAPMASK
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asm mov bx,[slinex]
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asm mov di,bx
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asm shr di,2 // X in bytes
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asm add di,[bufferofs]
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asm and bx,3
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asm shl bx,3
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asm add bx,[slinewidth] // bx = (pixel*8+pixwidth)
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asm mov al,BYTE [mapmasks3-1+bx] // -1 because pixwidth of 1 is first
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asm mov ds,WORD PTR [linecmds+2]
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asm or al,al
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asm jz notthreebyte // scale across three bytes
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asm jmp threebyte
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notthreebyte:
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asm mov al,BYTE PTR ss:[mapmasks2-1+bx] // -1 because pixwidth of 1 is first
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asm or al,al
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asm jnz twobyte // scale across two bytes
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//
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// one byte scaling
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//
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asm mov al,BYTE PTR ss:[mapmasks1-1+bx] // -1 because pixwidth of 1 is first
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asm out dx,al // set map mask register
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scalesingle:
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asm mov bx,[ds:bp] // table location of rtl to patch
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asm or bx,bx
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asm jz linedone // 0 signals end of segment list
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asm mov bx,[es:bx]
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asm mov dl,[es:bx] // save old value
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asm mov BYTE PTR es:[bx],OP_RETF // patch a RETF in
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asm mov si,[ds:bp+4] // table location of entry spot
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asm mov ax,[es:si]
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asm mov WORD PTR ss:[linescale],ax // call here to start scaling
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asm mov si,[ds:bp+2] // corrected top of shape for this segment
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asm add bp,6 // next segment list
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asm mov ax,SCREENSEG
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asm mov es,ax
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asm call ss:[linescale] // scale the segment of pixels
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asm mov es,cx // segment of scaler
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asm mov BYTE PTR es:[bx],dl // unpatch the RETF
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asm jmp scalesingle // do the next segment
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//
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// done
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//
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linedone:
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asm mov ax,ss
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asm mov ds,ax
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return;
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//
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// two byte scaling
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//
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twobyte:
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asm mov ss:[mask2],al
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asm mov al,BYTE PTR ss:[mapmasks1-1+bx] // -1 because pixwidth of 1 is first
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asm mov ss:[mask1],al
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scaledouble:
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asm mov bx,[ds:bp] // table location of rtl to patch
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asm or bx,bx
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asm jz linedone // 0 signals end of segment list
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asm mov bx,[es:bx]
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asm mov cl,[es:bx] // save old value
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asm mov BYTE PTR es:[bx],OP_RETF // patch a RETF in
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asm mov si,[ds:bp+4] // table location of entry spot
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asm mov ax,[es:si]
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asm mov WORD PTR ss:[linescale],ax // call here to start scaling
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asm mov si,[ds:bp+2] // corrected top of shape for this segment
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asm add bp,6 // next segment list
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asm mov ax,SCREENSEG
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asm mov es,ax
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asm mov al,ss:[mask1]
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asm out dx,al // set map mask register
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asm call ss:[linescale] // scale the segment of pixels
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asm inc di
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asm mov al,ss:[mask2]
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asm out dx,al // set map mask register
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asm call ss:[linescale] // scale the segment of pixels
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asm dec di
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asm mov es,WORD PTR ss:[linescale+2] // segment of scaler
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asm mov BYTE PTR es:[bx],cl // unpatch the RETF
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asm jmp scaledouble // do the next segment
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//
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// three byte scaling
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//
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threebyte:
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asm mov ss:[mask3],al
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asm mov al,BYTE PTR ss:[mapmasks2-1+bx] // -1 because pixwidth of 1 is first
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||||
asm mov ss:[mask2],al
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||||
asm mov al,BYTE PTR ss:[mapmasks1-1+bx] // -1 because pixwidth of 1 is first
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||||
asm mov ss:[mask1],al
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||||
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||||
scaletriple:
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||||
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||||
asm mov bx,[ds:bp] // table location of rtl to patch
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||||
asm or bx,bx
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asm jz linedone // 0 signals end of segment list
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||||
asm mov bx,[es:bx]
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asm mov cl,[es:bx] // save old value
|
||||
asm mov BYTE PTR es:[bx],OP_RETF // patch a RETF in
|
||||
asm mov si,[ds:bp+4] // table location of entry spot
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||||
asm mov ax,[es:si]
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||||
asm mov WORD PTR ss:[linescale],ax // call here to start scaling
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||||
asm mov si,[ds:bp+2] // corrected top of shape for this segment
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||||
asm add bp,6 // next segment list
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||||
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asm mov ax,SCREENSEG
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||||
asm mov es,ax
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||||
asm mov al,ss:[mask1]
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||||
asm out dx,al // set map mask register
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||||
asm call ss:[linescale] // scale the segment of pixels
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||||
asm inc di
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||||
asm mov al,ss:[mask2]
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||||
asm out dx,al // set map mask register
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||||
asm call ss:[linescale] // scale the segment of pixels
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||||
asm inc di
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||||
asm mov al,ss:[mask3]
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||||
asm out dx,al // set map mask register
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||||
asm call ss:[linescale] // scale the segment of pixels
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||||
asm dec di
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||||
asm dec di
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||||
|
||||
asm mov es,WORD PTR ss:[linescale+2] // segment of scaler
|
||||
asm mov BYTE PTR es:[bx],cl // unpatch the RETF
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||||
asm jmp scaletriple // do the next segment
|
||||
|
||||
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
=======================
|
||||
=
|
||||
= ScaleShape
|
||||
=
|
||||
= Draws a compiled shape at [scale] pixels high
|
||||
=
|
||||
= each vertical line of the shape has a pointer to segment data:
|
||||
= end of segment pixel*2 (0 terminates line) used to patch rtl in scaler
|
||||
= top of virtual line with segment in proper place
|
||||
= start of segment pixel*2, used to jsl into compiled scaler
|
||||
= <repeat>
|
||||
=
|
||||
= Setup for call
|
||||
= --------------
|
||||
= GC_MODE read mode 1, write mode 2
|
||||
= GC_COLORDONTCARE set to 0, so all reads from video memory return 0xff
|
||||
= GC_INDEX pointing at GC_BITMASK
|
||||
=
|
||||
=======================
|
||||
*/
|
||||
|
||||
static long longtemp;
|
||||
|
||||
void ScaleShape (int xcenter, int shapenum, unsigned height)
|
||||
{
|
||||
t_compshape _seg *shape;
|
||||
t_compscale _seg *comptable;
|
||||
unsigned scale,srcx,stopx,tempx;
|
||||
int t;
|
||||
unsigned far *cmdptr;
|
||||
boolean leftvis,rightvis;
|
||||
|
||||
|
||||
shape = PM_GetSpritePage (shapenum);
|
||||
|
||||
scale = height>>3; // low three bits are fractional
|
||||
if (!scale || scale>maxscale)
|
||||
return; // too close or far away
|
||||
comptable = scaledirectory[scale];
|
||||
|
||||
*(((unsigned *)&linescale)+1)=(unsigned)comptable; // seg of far call
|
||||
*(((unsigned *)&linecmds)+1)=(unsigned)shape; // seg of shape
|
||||
|
||||
//
|
||||
// scale to the left (from pixel 31 to shape->leftpix)
|
||||
//
|
||||
srcx = 32;
|
||||
slinex = xcenter;
|
||||
stopx = shape->leftpix;
|
||||
cmdptr = &shape->dataofs[31-stopx];
|
||||
|
||||
while ( --srcx >=stopx && slinex>0)
|
||||
{
|
||||
(unsigned)linecmds = *cmdptr--;
|
||||
if ( !(slinewidth = comptable->width[srcx]) )
|
||||
continue;
|
||||
|
||||
if (slinewidth == 1)
|
||||
{
|
||||
slinex--;
|
||||
if (slinex<viewwidth)
|
||||
{
|
||||
if (wallheight[slinex] >= height)
|
||||
continue; // obscured by closer wall
|
||||
ScaleLine ();
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
//
|
||||
// handle multi pixel lines
|
||||
//
|
||||
if (slinex>viewwidth)
|
||||
{
|
||||
slinex -= slinewidth;
|
||||
slinewidth = viewwidth-slinex;
|
||||
if (slinewidth<1)
|
||||
continue; // still off the right side
|
||||
}
|
||||
else
|
||||
{
|
||||
if (slinewidth>slinex)
|
||||
slinewidth = slinex;
|
||||
slinex -= slinewidth;
|
||||
}
|
||||
|
||||
|
||||
leftvis = (wallheight[slinex] < height);
|
||||
rightvis = (wallheight[slinex+slinewidth-1] < height);
|
||||
|
||||
if (leftvis)
|
||||
{
|
||||
if (rightvis)
|
||||
ScaleLine ();
|
||||
else
|
||||
{
|
||||
while (wallheight[slinex+slinewidth-1] >= height)
|
||||
slinewidth--;
|
||||
ScaleLine ();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (!rightvis)
|
||||
continue; // totally obscured
|
||||
|
||||
while (wallheight[slinex] >= height)
|
||||
{
|
||||
slinex++;
|
||||
slinewidth--;
|
||||
}
|
||||
ScaleLine ();
|
||||
break; // the rest of the shape is gone
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// scale to the right
|
||||
//
|
||||
slinex = xcenter;
|
||||
stopx = shape->rightpix;
|
||||
if (shape->leftpix<31)
|
||||
{
|
||||
srcx = 31;
|
||||
cmdptr = &shape->dataofs[32-shape->leftpix];
|
||||
}
|
||||
else
|
||||
{
|
||||
srcx = shape->leftpix-1;
|
||||
cmdptr = &shape->dataofs[0];
|
||||
}
|
||||
slinewidth = 0;
|
||||
|
||||
while ( ++srcx <= stopx && (slinex+=slinewidth)<viewwidth)
|
||||
{
|
||||
(unsigned)linecmds = *cmdptr++;
|
||||
if ( !(slinewidth = comptable->width[srcx]) )
|
||||
continue;
|
||||
|
||||
if (slinewidth == 1)
|
||||
{
|
||||
if (slinex>=0 && wallheight[slinex] < height)
|
||||
{
|
||||
ScaleLine ();
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
||||
//
|
||||
// handle multi pixel lines
|
||||
//
|
||||
if (slinex<0)
|
||||
{
|
||||
if (slinewidth <= -slinex)
|
||||
continue; // still off the left edge
|
||||
|
||||
slinewidth += slinex;
|
||||
slinex = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
if (slinex + slinewidth > viewwidth)
|
||||
slinewidth = viewwidth-slinex;
|
||||
}
|
||||
|
||||
|
||||
leftvis = (wallheight[slinex] < height);
|
||||
rightvis = (wallheight[slinex+slinewidth-1] < height);
|
||||
|
||||
if (leftvis)
|
||||
{
|
||||
if (rightvis)
|
||||
{
|
||||
ScaleLine ();
|
||||
}
|
||||
else
|
||||
{
|
||||
while (wallheight[slinex+slinewidth-1] >= height)
|
||||
slinewidth--;
|
||||
ScaleLine ();
|
||||
break; // the rest of the shape is gone
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (rightvis)
|
||||
{
|
||||
while (wallheight[slinex] >= height)
|
||||
{
|
||||
slinex++;
|
||||
slinewidth--;
|
||||
}
|
||||
ScaleLine ();
|
||||
}
|
||||
else
|
||||
continue; // totally obscured
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
/*
|
||||
=======================
|
||||
=
|
||||
= SimpleScaleShape
|
||||
=
|
||||
= NO CLIPPING, height in pixels
|
||||
=
|
||||
= Draws a compiled shape at [scale] pixels high
|
||||
=
|
||||
= each vertical line of the shape has a pointer to segment data:
|
||||
= end of segment pixel*2 (0 terminates line) used to patch rtl in scaler
|
||||
= top of virtual line with segment in proper place
|
||||
= start of segment pixel*2, used to jsl into compiled scaler
|
||||
= <repeat>
|
||||
=
|
||||
= Setup for call
|
||||
= --------------
|
||||
= GC_MODE read mode 1, write mode 2
|
||||
= GC_COLORDONTCARE set to 0, so all reads from video memory return 0xff
|
||||
= GC_INDEX pointing at GC_BITMASK
|
||||
=
|
||||
=======================
|
||||
*/
|
||||
|
||||
void SimpleScaleShape (int xcenter, int shapenum, unsigned height)
|
||||
{
|
||||
t_compshape _seg *shape;
|
||||
t_compscale _seg *comptable;
|
||||
unsigned scale,srcx,stopx,tempx;
|
||||
int t;
|
||||
unsigned far *cmdptr;
|
||||
boolean leftvis,rightvis;
|
||||
|
||||
|
||||
shape = PM_GetSpritePage (shapenum);
|
||||
|
||||
scale = height>>1;
|
||||
comptable = scaledirectory[scale];
|
||||
|
||||
*(((unsigned *)&linescale)+1)=(unsigned)comptable; // seg of far call
|
||||
*(((unsigned *)&linecmds)+1)=(unsigned)shape; // seg of shape
|
||||
|
||||
//
|
||||
// scale to the left (from pixel 31 to shape->leftpix)
|
||||
//
|
||||
srcx = 32;
|
||||
slinex = xcenter;
|
||||
stopx = shape->leftpix;
|
||||
cmdptr = &shape->dataofs[31-stopx];
|
||||
|
||||
while ( --srcx >=stopx )
|
||||
{
|
||||
(unsigned)linecmds = *cmdptr--;
|
||||
if ( !(slinewidth = comptable->width[srcx]) )
|
||||
continue;
|
||||
|
||||
slinex -= slinewidth;
|
||||
ScaleLine ();
|
||||
}
|
||||
|
||||
|
||||
//
|
||||
// scale to the right
|
||||
//
|
||||
slinex = xcenter;
|
||||
stopx = shape->rightpix;
|
||||
if (shape->leftpix<31)
|
||||
{
|
||||
srcx = 31;
|
||||
cmdptr = &shape->dataofs[32-shape->leftpix];
|
||||
}
|
||||
else
|
||||
{
|
||||
srcx = shape->leftpix-1;
|
||||
cmdptr = &shape->dataofs[0];
|
||||
}
|
||||
slinewidth = 0;
|
||||
|
||||
while ( ++srcx <= stopx )
|
||||
{
|
||||
(unsigned)linecmds = *cmdptr++;
|
||||
if ( !(slinewidth = comptable->width[srcx]) )
|
||||
continue;
|
||||
|
||||
ScaleLine ();
|
||||
slinex+=slinewidth;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
//
|
||||
// bit mask tables for drawing scaled strips up to eight pixels wide
|
||||
//
|
||||
// down here so the STUPID inline assembler doesn't get confused!
|
||||
//
|
||||
|
||||
|
||||
byte mapmasks1[4][8] = {
|
||||
{1 ,3 ,7 ,15,15,15,15,15},
|
||||
{2 ,6 ,14,14,14,14,14,14},
|
||||
{4 ,12,12,12,12,12,12,12},
|
||||
{8 ,8 ,8 ,8 ,8 ,8 ,8 ,8} };
|
||||
|
||||
byte mapmasks2[4][8] = {
|
||||
{0 ,0 ,0 ,0 ,1 ,3 ,7 ,15},
|
||||
{0 ,0 ,0 ,1 ,3 ,7 ,15,15},
|
||||
{0 ,0 ,1 ,3 ,7 ,15,15,15},
|
||||
{0 ,1 ,3 ,7 ,15,15,15,15} };
|
||||
|
||||
byte mapmasks3[4][8] = {
|
||||
{0 ,0 ,0 ,0 ,0 ,0 ,0 ,0},
|
||||
{0 ,0 ,0 ,0 ,0 ,0 ,0 ,1},
|
||||
{0 ,0 ,0 ,0 ,0 ,0 ,1 ,3},
|
||||
{0 ,0 ,0 ,0 ,0 ,1 ,3 ,7} };
|
||||
|
||||
|
||||
unsigned wordmasks[8][8] = {
|
||||
{0x0080,0x00c0,0x00e0,0x00f0,0x00f8,0x00fc,0x00fe,0x00ff},
|
||||
{0x0040,0x0060,0x0070,0x0078,0x007c,0x007e,0x007f,0x807f},
|
||||
{0x0020,0x0030,0x0038,0x003c,0x003e,0x003f,0x803f,0xc03f},
|
||||
{0x0010,0x0018,0x001c,0x001e,0x001f,0x801f,0xc01f,0xe01f},
|
||||
{0x0008,0x000c,0x000e,0x000f,0x800f,0xc00f,0xe00f,0xf00f},
|
||||
{0x0004,0x0006,0x0007,0x8007,0xc007,0xe007,0xf007,0xf807},
|
||||
{0x0002,0x0003,0x8003,0xc003,0xe003,0xf003,0xf803,0xfc03},
|
||||
{0x0001,0x8001,0xc001,0xe001,0xf001,0xf801,0xfc01,0xfe01} };
|
||||
|
||||
int slinex,slinewidth;
|
||||
unsigned far *linecmds;
|
||||
long linescale;
|
||||
unsigned maskword;
|
||||
|
||||
Reference in New Issue
Block a user