29 lines
855 B
C++
29 lines
855 B
C++
#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\engine\renderer\renderlightcommitted.h
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// Recovered logical types: 1
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 13576; PDB kind: class.
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class __declspec(align(4)) idRenderLightCommitted
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{
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public:
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idRenderWorldLocal *world;
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idRenderIndex index;
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idRenderLightParms r;
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idStaticParmBlock<32> renderParmBlock;
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idRenderLightCommitted *nextOnPostCommitList;
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idList<worldArea_t *,62> references;
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bool needsReferences;
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idBounds globalReferenceBounds;
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idVec3 globalLightOrigin;
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idVec3 currentColor;
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idVec4 maxVisibleRange;
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idRenderMatrix baseLightProject;
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idRenderMatrix inverseBaseLightProject;
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const idMaterial *lightMtr;
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bool castsShadows;
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};
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