Files
tech5/source/engine/renderer/renderlight.h
T

22 lines
593 B
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\renderer\renderlight.h
// Recovered logical types: 1
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 13578; PDB kind: class.
class __declspec(align(8)) idRenderLight
{
public:
idRenderLightParms g;
idStaticParmBlock<32> gameParmBlock;
bool deleteOnSync;
bool unlinked;
bool needWriteToSnapshot;
bool skipAutoReplication;
int serializedChangeCount;
idRenderLightCommitted *committed;
};