Files
tech5/source/engine/renderer/materialmap.h
T

38 lines
880 B
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\renderer\materialmap.h
// Recovered logical types: 2
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 13328; PDB kind: class.
class idMaterialMapping
{
public:
idAtomicString materialName;
unsigned int materialChecksum;
unsigned int materialTimestamp;
int x;
int y;
int width;
int height;
idVec4 scaleBias;
idVirtualImageFile specularFile;
idVirtualImageFile coverFile;
idVirtualImageFile diffuseFile;
idVirtualImageFile bumpFile;
idVirtualImageFile powerFile;
};
// IDA Local Type ordinal 13330; PDB kind: class.
class idMaterialMap
{
public:
idStr name;
int width;
int height;
unsigned int skinFileTimeStamp;
idList<idMaterialMapping,46> mappings;
};