Files
tech5/source/engine/gamelib/effects/effectsmodelmanager.h
T

24 lines
675 B
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\gamelib\effects\effectsmodelmanager.h
// Recovered logical types: 2
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 14034; PDB kind: struct.
struct idEffectsModelManager::fxPrtModel_t
{
idRenderModelParticle *pmodel;
const idDeclParticle *pDecl;
};
// IDA Local Type ordinal 14037; PDB kind: class.
class idEffectsModelManager
{
public:
idStaticList<idEffectsModelManager::fxPrtModel_t,400> fxPrtModels;
idHashIndex activePrtModelHash;
idHashIndex inactivePrtModelHash;
};