Files
tech5/source/engine/gamelib/effectphysics/effectphysicsdebrisemitter.h
T

29 lines
761 B
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\gamelib\effectphysics\effectphysicsdebrisemitter.h
// Recovered logical types: 2
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 14594; PDB kind: struct.
struct idEffectPhysicsDebrisEmitter::emitBufferItem_t
{
idVec3 pos;
idVec3 normal;
int count;
};
// IDA Local Type ordinal 14595; PDB kind: class.
class idEffectPhysicsDebrisEmitter
{
public:
idEffectPhysicsPieceEmitter piecePhysics;
idEffectPhysicsDebrisEmitter::emitBufferItem_t emitBuffer[10];
int emitBufferPos;
int serializeEmitCount;
bool skipFirstFrame;
bool active;
idRandom2 random;
};