Files
tech5/source/engine/gamelib/effectphysics/effectphysicscuttable.h
T

55 lines
1.4 KiB
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\gamelib\effectphysics\effectphysicscuttable.h
// Recovered logical types: 4
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 2911; PDB kind: unknown.
enum idEffectPhysicsCuttable::<unnamed_tag> : __int32
{
MAX_PIECES = 0x8,
MAX_BUFFERS = 0xA,
};
// IDA Local Type ordinal 17356; PDB kind: struct.
struct idEffectPhysicsCuttable::model_t
{
int index;
int timeStamp;
};
// IDA Local Type ordinal 17363; PDB kind: struct.
struct idEffectPhysicsCuttable::piece_t
{
idEffectPhysicsProperties *properties;
idEffectPhysicsRigidBody *rigidBody;
const idDeclImpactSound *soundTable;
idEffectPhysicsCollision collision;
idMat3 orientation;
idVec3 position;
int timeStamp;
int firstCollisionTime;
int renderModelIndex;
int nextSoundTime;
float minBounceVelocitySqr;
};
// IDA Local Type ordinal 17366; PDB kind: class.
class idEffectPhysicsCuttable
{
public:
idStaticList<idEffectPhysicsCuttable::model_t,10> freeModels;
idStaticList<idRenderModelCuttableDynamic *,10> models;
idStaticList<idEffectPhysicsCuttable::piece_t,8> pieces;
idEffectPhysicsBroadPhase broadPhase;
float pieceCollisionAgeDecay;
float pieceFriction;
int pieceMaxLifeTime;
int pieceLifeTime;
int pieceFadeTime;
int pieceMass;
idSoundWorld *soundWorld;
};