Files
tech5/source/engine/gamelib/animstack/animator_base.h
T

73 lines
2.7 KiB
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\gamelib\animstack\animator_base.h
// Recovered logical types: 4
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 1357; PDB kind: enum.
enum idAnimator_Base::priority_t : __int32
{
PRIORITY_WEB = 0x0,
PRIORITY_AFTER_WEB = 0x1,
PRIORITY_IK = 0x63,
PRIORITY_AF = 0x64,
};
// IDA Local Type ordinal 14224; PDB kind: class.
class __declspec(align(4)) idAnimator_Base
{
public:
// Recovered virtual interface; IDA vtable ordinal 14289.
virtual ~idAnimator_Base();
virtual idAnimator_Base::priority_t GetStackPriority();
virtual serializeType_t GetSerializeType();
virtual void SerializeSnapshot(idSerializer *);
virtual void PreBlendSnapshot(idAnimStack *, int, const int, float);
virtual void PreSerializeInit(idAnimStack *, idClip *, idGameTimeManager *);
virtual bool InternalInit(const idAnimatorParms_Base *);
virtual bool InternalPostInit(const idAnimatorParms_Base *);
virtual void InternalShutdown(idAnimStack *);
virtual void InternalPreBlendTree(const idAnimStack *, const int, const int);
virtual void InternalPostBlendTree(const idAnimStack *, const int);
virtual void InternalStart(const idAnimStack *, const int, const idTypesafeNumber<int,enum gameTimeUnique_t>);
virtual void InternalEnd(const idAnimStack *, const int, const idTypesafeNumber<int,enum gameTimeUnique_t>);
virtual void InternalBlend(const idAnimStack *, const int, const float, const idTypesafeNumber<int,enum gameTimeUnique_t>);
virtual bool InternalIsContributing();
virtual const idMD6Branch *InternalGetMergeBranch();
virtual idMD6Branch *InternalGetMergeBranch_2();
virtual void InternalPause(const idAnimStack *, const idTypesafeNumber<int,enum gameTimeUnique_t>);
virtual void InternalUnpause(const idAnimStack *, const idTypesafeNumber<int,enum gameTimeUnique_t>);
virtual const idMD6Branch *InternalGetEndBranch();
virtual idMD6Branch *InternalGetEndBranch_2();
idGameTimeManagerPtr gametimeManager;
md6WeightGroup_t weightGroup;
md6WeightGroup_t filterGroup;
idAnimator_Base::serializeProps_t serializeProps;
bool initialized;
};
// IDA Local Type ordinal 14288; PDB kind: class.
class idAnimatorParms_Base
{
public:
idAnimStack *animStack;
idStr name;
idMD6Blend::blendOp_t blendOp;
idMD6Blend::originBlend_t originBlend;
md6WeightGroup_t weightGroup;
md6WeightGroup_t filterGroup;
float alpha;
};
// IDA Local Type ordinal 14291; PDB kind: struct.
struct __declspec(align(4)) idAnimator_Base::serializeProps_t
{
idMD6Branch *serializedTrees[2];
idAnimStack *animStack;
idClip *clip;
bool createdThroughSerialization;
};