101 lines
3.1 KiB
C++
101 lines
3.1 KiB
C++
#pragma once
|
|
|
|
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
|
|
// Original PDB header: w:\tech5\tungsten\superscript\generated\util\entityflag.h
|
|
// Recovered logical types: 4
|
|
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
|
|
|
|
|
|
// IDA Local Type ordinal 2232; PDB kind: enum.
|
|
enum aiEntityFlags_t : __int32
|
|
{
|
|
AIENTFLAG_DEAD = 0x1,
|
|
AIENTFLAG_CROUCHED = 0x2,
|
|
AIENTFLAG_LEAN_RIGHT = 0x4,
|
|
AIENTFLAG_LEAN_LEFT = 0x8,
|
|
AIENTFLAG_RUNNING = 0x10,
|
|
AIENTFLAG_NO_SIGHT_STIM = 0x20,
|
|
AIENTFLAG_DRIVING = 0x40,
|
|
AIENTFLAG_DYING = 0x80,
|
|
};
|
|
|
|
// IDA Local Type ordinal 13834; PDB kind: struct.
|
|
struct util_entityFlag::callFunction_t
|
|
{
|
|
ssEntity target;
|
|
ssString function;
|
|
};
|
|
|
|
// IDA Local Type ordinal 13836; PDB kind: struct.
|
|
struct util_entityFlag::flagDef_t
|
|
{
|
|
ssString name;
|
|
bool animNotify;
|
|
bool state;
|
|
int count;
|
|
float lastTime;
|
|
ssList<int> terminateThreads;
|
|
ssList<util_entityFlag::callFunction_t> callFunctions;
|
|
};
|
|
|
|
// IDA Local Type ordinal 13838; PDB kind: class.
|
|
class util_entityFlag : public idSuperScriptObject
|
|
{
|
|
public:
|
|
// Recovered virtual interface; IDA vtable ordinal 13839.
|
|
virtual void Init();
|
|
virtual void Destroy();
|
|
virtual void _OnActivate(int);
|
|
virtual void _OnTrigger(int);
|
|
virtual void _OnActivateTargets(int);
|
|
virtual void _OnActionReached(int, int, bool);
|
|
virtual void _OnGoalReach(int);
|
|
virtual void _OnGoalAssigned(int);
|
|
virtual void _OnDamage(int, float);
|
|
virtual void _OnDeath(int);
|
|
virtual void _OnLeftGoal(int);
|
|
virtual void _OnReachGoal(int);
|
|
virtual void _OnLeaveAction(int);
|
|
virtual void _OnReachAction(int);
|
|
virtual void _OnAssignedGoal(int);
|
|
virtual void _OnAnimNotify(const char *);
|
|
virtual void _OnAnimEnd();
|
|
virtual void _OnAnimStart();
|
|
virtual void _OnMoverNotify(const char *);
|
|
virtual void _OnTargetSpawn(int);
|
|
virtual void _OnEnter(int);
|
|
virtual void _OnExit(int);
|
|
virtual void _OnUse(int);
|
|
virtual const char *_name();
|
|
virtual bool _isTypeOf(const char *);
|
|
virtual int _getEntity();
|
|
virtual void _setEntity(int);
|
|
virtual void (__fastcall *_getThreadFunction(const char *))(idSSObject *, void *);
|
|
virtual bool _isNotifyFunction(const char *);
|
|
virtual void *_getDeclPtr();
|
|
virtual ~util_entityFlag();
|
|
virtual void OnActivate(ssEntity);
|
|
virtual void OnTrigger(ssEntity);
|
|
virtual void OnActivateTargets(ssEntity);
|
|
virtual void OnActionReached(ssEntity, ssEntity, bool);
|
|
virtual void OnGoalReach(ssEntity);
|
|
virtual void OnGoalAssigned(ssEntity);
|
|
virtual void OnDamage(ssEntity, float);
|
|
virtual void OnDeath(ssEntity);
|
|
virtual void OnLeftGoal(ssEntity);
|
|
virtual void OnReachGoal(ssEntity);
|
|
virtual void OnLeaveAction(ssEntity);
|
|
virtual void OnReachAction(ssEntity);
|
|
virtual void OnAssignedGoal(ssEntity);
|
|
virtual void OnAnimNotify(ssString);
|
|
virtual void OnAnimEnd();
|
|
virtual void OnAnimStart();
|
|
virtual void OnMoverNotify(ssString);
|
|
virtual void OnTargetSpawn(ssEntity);
|
|
virtual void OnEnter(ssEntity);
|
|
virtual void OnExit(ssEntity);
|
|
virtual void OnUse(ssEntity);
|
|
|
|
ssList<util_entityFlag::flagDef_t> flags;
|
|
};
|