51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\engine\gamelib\effects\impactmanager.h
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// Recovered logical types: 4
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 14157; PDB kind: struct.
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struct idImpactManager::impactState_t
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{
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idRenderModelParticle *pmodel;
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int startTime;
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int endTime;
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};
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// IDA Local Type ordinal 14159; PDB kind: struct.
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struct idImpactManager::impactBindState_t
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{
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bool bindToParent;
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idVec3 relOrg;
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idMat3 relRot;
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};
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// IDA Local Type ordinal 14161; PDB kind: struct.
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struct idImpactManager::impactBufferItem_t
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{
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idVec3 pos;
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idMat3 axis;
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const idDeclParticle *prt;
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bool bindToParent;
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int playerIndex;
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int serverTime;
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};
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// IDA Local Type ordinal 14162; PDB kind: class.
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class idImpactManager
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{
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public:
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idList<idImpactManager::impactState_t,5> impacts;
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idList<idImpactManager::impactBindState_t,5> impactBinds;
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int next;
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idRandom2 random;
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bool initialized;
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idEffectsModelManager *effectsModelManager;
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idImpactManager::impactBufferItem_t impactBuffer[16];
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int impactBufferPos;
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int serializeImpactCount;
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int localPlayerIndex;
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};
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