Files
tech5/source/engine/gamelib/aas2/aas2callback_findflaggedarea.h
T

29 lines
907 B
C++

#pragma once
#include "gamelib/aas2/aas2callback_avoidlocation.h"
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\gamelib\aas2\aas2callback_findflaggedarea.h
// Recovered logical types: 1
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 23524; PDB kind: class.
class idAAS2Callback_FindFlaggedArea : public idAAS2Callback_AvoidLocation
{
public:
idAAS2Callback_FindFlaggedArea(int areaFlag, bool set);
// Recovered virtual interface; IDA vtable ordinal 23525.
~idAAS2Callback_FindFlaggedArea() override;
bool AreaIsGoal(const idAAS2 *, int, const idVec3 *) override;
int areaFlag;
int test;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(idAAS2Callback_FindFlaggedArea) == 36,
"Recovered idAAS2Callback_FindFlaggedArea ABI changed");
#endif