Files
tech5/source/engine/framework/gamesystem.h
T

38 lines
1.1 KiB
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\framework\gamesystem.h
// Recovered logical types: 2
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 18667; PDB kind: class.
class idGameSystem
{
public:
// Recovered virtual interface; IDA vtable ordinal 18668.
virtual ~idGameSystem();
virtual void Init();
virtual void Shutdown();
virtual bool AllocGame(idGame **, const idGameSpawnInfo *, idFile *);
virtual void FreeGame(idGame **);
virtual void MinimalGameCleanup(idGame **);
};
// IDA Local Type ordinal 18679; PDB kind: class.
class idGameSystemLocal : public idGameSystem
{
public:
// Recovered virtual interface; IDA vtable ordinal 18680.
virtual ~idGameSystemLocal();
virtual void Init();
virtual void Shutdown();
virtual bool AllocGame(idGame **, const idGameSpawnInfo *, idFile *);
virtual void FreeGame(idGame **);
virtual void MinimalGameCleanup(idGame **);
idStaticList<idFile_SaveGame *,2> retainedFiles;
mgHttpServer *httpServer;
};