45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\tungsten\game\script\thread.h
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// Recovered logical types: 2
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 1145; PDB kind: enum.
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enum idThread::entityTypeFlags_t : __int32
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{
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ENTITYTYPE_NONE = 0x0,
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ENTITYTYPE_MISC = 0x1,
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ENTITYTYPE_LIVINGAI = 0x2,
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ENTITYTYPE_DEADAI = 0x4,
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ENTITYTYPE_TURRET = 0x8,
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};
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// IDA Local Type ordinal 15104; PDB kind: class.
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class idThread : public idEventReceiver
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{
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public:
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// Recovered virtual interface; IDA vtable ordinal 15109.
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virtual idTypeInfo *GetType();
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virtual ~idThread();
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virtual idEventArg *CallEvent(idEventArg *result, const idEventDef *, const idEventArg *);
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virtual bool RespondsTo(const idEventDef *);
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virtual idEventArg *InternalCallEvent(idEventArg *result, const idEventDef *, const idEventArg *);
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virtual bool InternalRespondsTo(const idEventDef *);
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idThread *waitingForThread;
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int waitingFor;
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int waitingUntil;
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int waitingForEventId;
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int waitingForFlags;
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bool waitingForFSM;
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idHandle<int,enum invalidThreadHandle_t,0> threadHandle;
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idStr threadName;
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int lastExecuteTime;
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int creationTime;
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bool manualControl;
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idInterpreter interpreter;
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idEntityPtr<idEntity> threadEntity;
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};
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