Files
tech5/source/tungsten/game/script/statethread.h
T

25 lines
881 B
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\tungsten\game\script\statethread.h
// Recovered logical types: 1
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 17640; PDB kind: class.
class idStateThread : public idThread
{
public:
// Recovered virtual interface; IDA vtable ordinal 17641.
virtual idTypeInfo *GetType();
virtual ~idStateThread();
virtual idEventArg *CallEvent(idEventArg *result, const idEventDef *, const idEventArg *);
virtual bool RespondsTo(const idEventDef *);
virtual idEventArg *InternalCallEvent(idEventArg *result, const idEventDef *, const idEventArg *);
virtual bool InternalRespondsTo(const idEventDef *);
idEntityPtr<idEntity> entity;
const function_t *state;
const function_t *idealState;
};