Files
tech5/source/engine/models/rendermodelchain.h
T

52 lines
1.8 KiB
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\models\rendermodelchain.h
// Recovered logical types: 2
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 21864; PDB kind: struct.
struct idRenderModelChain::splinePoint_t
{
idVec3 value;
float time;
};
// IDA Local Type ordinal 21866; PDB kind: class.
class __declspec(align(16)) idRenderModelChain : public idRenderModel
{
public:
// Recovered virtual interface; IDA vtable ordinal 21867.
virtual void Save(idFile *);
virtual bool Load(idFile *);
virtual void SerializeSnapshot(idSerializer *, bool);
virtual const idDeclSkins *GetSkins();
virtual idHandle<int,enum invalidDecalHandle_t,-1> *AddDecalFromPoint(idHandle<int,enum invalidDecalHandle_t,-1> *result, const decalParams_t *, const int, const idVec3 *, const idVec3 *, idIndex<short,enum invalidJointIndex_t>);
virtual bool RemoveDecal(const idHandle<int,enum invalidDecalHandle_t,-1>);
virtual void RemoveDecals();
virtual void FreeSurfaces();
virtual bool CommitSubclass();
virtual bool UpdateInView(const idRenderView *, const idRenderView *, idRenderModelUpdateTools *);
virtual const idList<sourceSurface_t,5> *GetSourceSurfaces();
virtual ~idRenderModelChain();
idJointBuffer jointBuffers[2];
idVertexBuffer morphBuffers[2];
int currentJointBuffer;
int currentMorphBuffer;
int numMorphVertices;
int numMorphLinkVertices;
int numLinks;
float linkSize;
idList<idJointMat,85> transforms;
idList<unsigned char,85> morphMap;
idList<idRenderModelChain::splinePoint_t,85> splineSettings;
idStr chainLinkModel;
const idMaterial *morphMaterial;
unsigned __int8 : 6;
__int8 updateJointBuffers : 1;
__int8 updateMorphBuffers : 1;
chainGenerateInfo_t genInfo;
};