39 lines
1007 B
C++
39 lines
1007 B
C++
#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\engine\gamelib\effectphysics\effectphysicsrigidbody.h
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// Recovered logical types: 3
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 14577; PDB kind: struct.
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struct idEffectPhysicsRigidBody::effectRBState_t
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{
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idVec3 position;
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idMat3 orientation;
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idVec3 linearMomentum;
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idVec3 angularMomentum;
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idVec3 externalForce;
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idVec3 externalTorque;
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};
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// IDA Local Type ordinal 14578; PDB kind: class.
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class __declspec(align(8)) idEffectPhysicsRigidBody
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{
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public:
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const idEffectPhysicsProperties *properties;
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idEffectPhysicsRigidBody::effectRBState_t currentState;
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idSPObject SPObject;
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bool active;
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bool settled;
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};
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// IDA Local Type ordinal 21719; PDB kind: struct.
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struct idEffectPhysicsRigidBody::effectRBDelta_t
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{
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idVec3 translation;
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idRotation rotation;
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idVec3 linearForce;
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idVec3 angularForce;
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};
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