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tech5/source/shared/idlib/blockalloc.h
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2026-08-08 13:54:26 -07:00

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#pragma once
// The complete allocator implementation survived in Doom 3 BFG's Heap.h.
// Tungsten split the same fixed-block and dynamic-block templates into this
// path; retain that source-level include path while using the vetted PC code.
#include "idlib/precompiled.h"