Files
tech5/source/engine/framework/common_local.h
T

301 lines
9.9 KiB
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\framework\common_local.h
// Recovered logical types: 11
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 2946; PDB kind: enum.
enum idCommonLocal::demoMode_t : __int32
{
DEMO_NONE = 0x0,
DEMO_RECORD = 0x1,
DEMO_RECORD_CLIENT = 0x2,
DEMO_PLAY = 0x3,
DEMO_TIMETRIAL = 0x4,
};
// IDA Local Type ordinal 2947; PDB kind: unknown.
enum idCommonLocal::<unnamed_tag> : __int32
{
SS_FS_READ = 0x0,
SS_FS_WRITE = 0x1,
SS_FS_MAX = 0x2,
};
// IDA Local Type ordinal 22480; PDB kind: class.
class __declspec(align(8)) idCommonLocal : public idCommon
{
public:
// Recovered virtual interface; IDA vtable ordinal 22499.
virtual ~idCommonLocal();
virtual void Init(int, const char **, const char *);
virtual void Quit(int);
virtual void Shutdown(int);
virtual bool IsInitialized();
virtual void BeginTerminationThread();
virtual void EndTerminationThread();
virtual void SyncAllBackgroundOperations(bool);
virtual void Frame();
virtual void InitTool(const toolFlag_t);
virtual void UpdateTool(const toolFlag_t);
virtual void GetToolReferenceMap(const toolFlag_t, idStr *);
virtual void ActivateTool(bool);
virtual void RegisterMapChangeListener(idMapChangeListener *);
virtual void UnRegisterMapChangeListener(idMapChangeListener *);
virtual void WriteConfigToFile(const char *);
virtual void SetRefreshOnPrint(bool);
virtual void PrintWarnings();
virtual void ClearWarnings(const char *);
virtual void UpdateConsoleDisplay(bool);
virtual void UpdateLevelLoadPacifier(float, pacifierState_t, bool, bool);
virtual int PlayLoadSound();
virtual void SetLoadScreenInfo(const idStr *, const idStr *);
virtual idPlayerProfile *GetProfileFromMasterLocalUser();
virtual int GetMasterLocalUserInputDevice();
virtual int GetMasterLocalUserPlayerId();
virtual idLocalUser *GetMasterLocalUser();
virtual void ResetPlayerInput(int);
virtual void UpdateBotUserCmds(const int, const usercmd_t *);
virtual bool IsMainMenuActive();
virtual bool IsGamePaused();
virtual bool IsInGame();
virtual snapshotState_t SnapshotState();
virtual void PrepareSnapshot(idSnapShot *, gameReturn_t *, idSnapShot *);
virtual bool IsServer();
virtual bool IsClient();
virtual bool SnapshotsAreStalled();
virtual bool IsMultiplayer();
virtual bool IsToolActive();
virtual bool AllowCheats();
virtual void AddDialog(gameDialogMessages_t, dialogType_t, idSWFScriptFunction *, idSWFScriptFunction *, bool, const char *, int, bool, bool, bool);
virtual void AddDynamicDialog(gameDialogMessages_t, const idStaticList<idSWFScriptFunction *,4> *, const idStaticList<idStrId,4> *, bool, idStrStatic<256>, bool, bool, bool);
virtual void AddDialogIntVal(const char *, int);
virtual void ClearDialogs(bool);
virtual bool HasDialogMsg(gameDialogMessages_t, bool *);
virtual void ClearDialog(gameDialogMessages_t, const char *, int);
virtual bool IsDialogActive();
virtual bool IsDialogPausing();
virtual int GetRecentInputDevice();
virtual int GetFocusDeviceNum();
virtual void SetFocusDeviceNum(int);
virtual int GetPauseMenuDeviceNum();
virtual void SetPauseMenuDeviceNum(int);
virtual bool GetAutosaveEnabled();
virtual void EnableAutosaves(bool);
virtual void ShowSaveIndicator(bool, bool);
virtual idGame *Game();
virtual idRenderWorld *RW();
virtual idSoundWorld *SW();
virtual void ExecuteMapChange(const idGameSpawnInfo *, idFile *);
virtual void RecordPlayback(bool, const char *);
virtual recordState_t GetRecordState();
virtual idRegression *GetRegression();
virtual void RecordSnapshotFile(idFile *, unsigned int);
virtual void PlaySnapshotFile(idFile *, unsigned int);
virtual void QueueSnapshotMemFile(idFile_Memory *, unsigned int);
virtual void ClearQueuedSnapshotFile();
virtual void PlayQueuedSnapshotFile();
virtual void StopSnapshotFilePlayback();
virtual void StopSnapshotFileRecord();
virtual void CloseSnapshotFiles();
virtual bool DemoPlaying();
virtual bool DemoRecording();
virtual bool TimeTrialPlaying();
virtual bool TimeTrialRecording();
virtual idFile *DetachActiveReadSnapshotFile();
virtual idFile *DetachActiveWriteSnapshotFile();
virtual idFile *GetActiveReadSnapshotFile();
virtual idFile *GetActiveWriteSnapshotFile();
virtual void NetReceiveReliable(int, idBitMsg *, int);
virtual void NetReceiveSnapshot(idSnapShot *);
virtual void NetReceiveUsercmds(idBitMsg *);
virtual int NetWriteResources(idLZWCompressor *, int, int, bool);
virtual void NetReadResources(idLZWCompressor *);
virtual int GetSnapRate();
virtual bool IsLosingConnectionToHost();
virtual idRenderVideoOverlay *VideoOverlay();
virtual void PurgeOverlays();
virtual idFile *GetLogfile();
virtual const idGame *Game_2();
idCommonLocal::idLogFileWriter logFileWriter;
idCommonLocal::idWarningList warningList;
idCommonLocal::idRefreshOnPrint refreshOnPrint;
bool com_fullyInitialized;
bool inConsoleCommand;
bool insideUpdateScreen;
production_t production;
idSourceControlWrapper sourceControl;
char savegameCheckpointFolder[64];
bool askedToLoadFromCheckpoint;
bool showedErrorLoadingGameDialog;
unsigned int savegameCheckpointPreviousDeviceId;
idGame *game;
idFile *eventFile;
recordState_t recordState;
idRegressionLocal regression;
bool readAsciiEvents;
int eventFileVersion;
idCommonLocal::demoMode_t demoMode;
idCommonLocal::<unnamed_type_ssFileState> ssFileState[2];
unsigned __int64 snapRate;
unsigned __int64 actualRate;
unsigned __int64 snapTime;
unsigned __int64 snapTimeDelta;
unsigned __int64 snapTimeWrite;
unsigned __int64 snapCurrentTime;
gameReturn_t snapCurrent;
gameReturn_t snapPrevious;
float snapCurrentResidual;
float snapTimeBuffered;
float effectiveSnapRate;
int totalBufferedTime;
int totalRecvTime;
idFile_Memory *queuedSnapshotFile;
unsigned int queuedSnapshotFileTag;
bool shutdownExecuted;
bool quitFlag;
int quitExitCode;
bool autosavesEnabled;
int recentInputDevice;
int focusDevice;
int pauseMenuDevice;
idGaugeMetric snapDeltaTime;
bool purgeOverlays;
bool preventOverlayPurge;
idTerminationThread *terminationThread;
int readSnapshotIndex;
int writeSnapshotIndex;
idArray<idSnapShot,16> receivedSnaps;
float optimalPCTBuffer;
float optimalTimeBuffered;
float optimalTimeBufferedWindow;
int userCmdFrame;
idDebugGraph *graph;
idDebugGraph *graphSnapRate;
idSnapShot oldss;
idList<idMapChangeListener *,5> mapChangeListeners;
inputSettings_t inputSettings[4];
idUserCmdMgr userCmdMgr;
int levelLoadInProgress;
idSWF *loadingGui;
idRenderModelGui *guiModel;
int lastPacifierSessionTime;
int lastPacifierGuiTime;
int lastPacifierTooltipTime;
bool dialogWingstickActive;
bool dialogPause;
idSWF *dialog;
idSWF *saveIndicator;
idSubtitles_VideoOverlay *videoOverlay;
idRenderModelGui *dialogGuiModel;
idRenderModelGui *saveIndicatorGuiModel;
bool dialogShowingSaveIndicatorRequested;
int dialogShowingSaveIndicatorTimeRemaining;
idStaticList<idDialogInfo,4> messageList;
idStaticList<idLoadScreenInfo,16> loadScreenInfo;
int startSaveTime;
int stopSaveTime;
bool dialogInUse;
};
// IDA Local Type ordinal 22481; PDB kind: class.
class __declspec(align(4)) idCommonLocal::idLogFileWriter : public idPrintListener
{
public:
// Recovered virtual interface; IDA vtable ordinal 22482.
virtual ~idLogFileWriter();
virtual void Print(const char *);
idFile *logFile;
bool recursing;
};
// IDA Local Type ordinal 22484; PDB kind: class.
class idCommonLocal::idWarningList : public idPrintListener
{
public:
// Recovered virtual interface; IDA vtable ordinal 22485.
virtual ~idWarningList();
virtual void Print(const char *);
idList<idUniqueWarning,3> list;
idHashIndex hash;
idStrStatic<128> caption;
};
// IDA Local Type ordinal 22486; PDB kind: class.
class __declspec(align(4)) idCommonLocal::idRefreshOnPrint : public idPrintListener
{
public:
// Recovered virtual interface; IDA vtable ordinal 22487.
virtual ~idRefreshOnPrint();
virtual void Print(const char *);
idCommonLocal *cl;
bool set;
};
// IDA Local Type ordinal 22488; PDB kind: unknown.
struct idCommonLocal::<unnamed_type_ssFileState>
{
idCompressor *compressor;
idCompressor *compressor2;
idFile *file;
idSnapShot *ss;
int resources;
};
// IDA Local Type ordinal 23669; PDB kind: struct.
struct idCommonLocal::DrawSnapshotMetrics::__l11::local_t
{
};
// IDA Local Type ordinal 23671; PDB kind: class.
class idCommonLocal::StartLevelLoad::__l19::idSWFScriptFunction_RandZeroToNMinusOneTipIndex : public idSWFScriptFunction_RefCounted
{
public:
// Recovered virtual interface; IDA vtable ordinal 23672.
virtual ~idSWFScriptFunction_RandZeroToNMinusOneTipIndex();
virtual idSWFScriptVar *Call(idSWFScriptVar *result, idSWFScriptObject *, const idSWFParmList *);
virtual void AddRef();
virtual void Release();
virtual idSWFScriptObject *GetPrototype();
virtual void SetPrototype(idSWFScriptObject *);
idSWF *gui;
};
// IDA Local Type ordinal 23677; PDB kind: class.
class idCommonLocal::ShowDialog::__l19::idSWFScriptFunction_Accept : public idSWFScriptFunction_RefCounted
{
public:
// Recovered virtual interface; IDA vtable ordinal 23678.
virtual ~idSWFScriptFunction_Accept();
virtual idSWFScriptVar *Call(idSWFScriptVar *result, idSWFScriptObject *, const idSWFParmList *);
virtual void AddRef();
virtual void Release();
virtual idSWFScriptObject *GetPrototype();
virtual void SetPrototype(idSWFScriptObject *);
gameDialogMessages_t msg;
};
// IDA Local Type ordinal 23681; PDB kind: class.
class __declspec(align(4)) idCommonLocal::UploadCrashDumps::__l2::idCDWriter : public idSysThread
{
public:
// Recovered virtual interface; IDA vtable ordinal 23682.
virtual ~idCDWriter();
virtual int Run();
__int64 writeTimeUS;
__int64 writeTotal;
void *data;
__int64 size;
idFile *file;
bool result;
};