Files
tech5/source/tungsten/game/entities/actormodifiermanager.h
T

40 lines
1.4 KiB
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\tungsten\game\entities\actormodifiermanager.h
// Recovered logical types: 2
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 15281; PDB kind: class.
class idActorModifierManager : public idEventReceiver
{
public:
// Recovered virtual interface; IDA vtable ordinal 15304.
virtual idTypeInfo *GetType();
virtual ~idActorModifierManager();
virtual idEventArg *CallEvent(idEventArg *result, const idEventDef *, const idEventArg *);
virtual bool RespondsTo(const idEventDef *);
virtual idEventArg *InternalCallEvent(idEventArg *result, const idEventDef *, const idEventArg *);
virtual bool InternalRespondsTo(const idEventDef *);
virtual void Serialize(idSerializer *);
virtual void PostSerializeRead(bool);
virtual void HandleActorModifierMessage(unsigned int, unsigned __int8);
idPresentableActor *parentPtr;
idPresentablePtr<idPresentableActor> parent;
idInventoryCollection *inventory;
idList<idActorModifierItem *,5> items;
idArray<idActorModifier,16> modifiers;
unsigned int modifierUIDCounter;
idArray<idActorModifierManager::ActorModifierVar_s,4> modValues;
};
// IDA Local Type ordinal 15302; PDB kind: struct.
struct idActorModifierManager::ActorModifierVar_s
{
idNetFloat netFloat;
float value;
int integer;
};