61 lines
1.8 KiB
C++
61 lines
1.8 KiB
C++
#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\engine\renderer\virtualtexturesystem.h
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// Recovered logical types: 1
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 18496; PDB kind: class.
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class __declspec(align(8)) idVirtualTextureSystem
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{
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public:
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char vmtrPath[256];
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char vmtrName[256];
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idList<idVirtualMaterial *,5> vmtrs;
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idHashIndex vmtrHash;
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idVirtualTexture vts[16];
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idVirtualTexture *vmtrMega;
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idVirtualTexture *vtPtrs[16];
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idList<cachedPageFile_t,5> cachedPagesFiles;
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int numReferencedVirtualTextures;
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char referencedVTPath[100][256];
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char referencedVTName[100][32];
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idPhysicalPages physicalPagesPool[4];
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bool mapHasSpecularPages;
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bool mapHasDiffuseOnlyPages;
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bool mapHasDiffuseOnly2Pages;
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char containerPath[256];
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void *feedbackBuffer;
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int feedbackBufferPitch;
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idPixelPackBuffer *feedbackBufferObject;
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idRenderDestination *renderDestFeedback[3];
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idImage *feedbackVisualize;
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idImage *feedbackStreaming;
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float mipLevelMSE;
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int feedbackFrameNum;
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bool flushNextFeedback;
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int pageUploadCount;
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int pageTranscodeCount;
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int emptyCacheTime;
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vmtrBatch_t vmtrBatchBuild;
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idBitBlockAllocator *bitBlock;
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analyzeParms_t analyzeParms;
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virtualTextureInfo_t *vtInfo;
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unsigned int currentPageIndices;
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pageIndices_t *pageIndices[2];
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unsigned __int8 *explicitPages[2];
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int numExplicitPages[2];
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idParallelJobList *analyzeJobList;
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transcodeJobList_t transcodeJobList[2];
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int currentTranscodeJobList;
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volatile bool cancelToTerminate;
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idSysMutex metricMutex;
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idGaugeMetric vmtrTotalPagesMetric;
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idGaugeMetric vmtrBiasMetric;
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idGaugeMetric specTotalPagesMetric;
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idGaugeMetric specBiasMetric;
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idGaugeMetric diffuseTotalPagesMetric;
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idGaugeMetric diffuseBiasMetric;
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};
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