64 lines
1.4 KiB
C++
64 lines
1.4 KiB
C++
#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\tungsten\game\player\bobcycle.h
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// Recovered logical types: 2
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 1185; PDB kind: enum.
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enum idBobCycle::footStep_t : __int32
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{
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FOOTSTEP_NONE = 0x0,
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FOOTSTEP_RIGHT = 0x1,
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FOOTSTEP_LEFT = 0x2,
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};
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// IDA Local Type ordinal 15376; PDB kind: class.
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class idBobCycle
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{
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public:
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int stepUpTime;
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float stepUpDelta;
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int landChange;
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int landTime;
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int lastUpdateTime;
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idAngles viewBobAngles;
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idVec3 viewBob;
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idAngles surfaceTiltTargetAngles;
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idAngles handsAngles;
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idVec3 handsOffset;
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int currentStep;
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float cycle;
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float offset_base[2];
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idParametricDecay offset_decay[2];
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bool moving;
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idInterpolate<float> idleBlend;
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int sideMove;
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int bobFoot;
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float bobFrac;
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float bobfracsin;
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int bobCycle;
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float lagretain;
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idVec3 swayOffset;
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int tzero[2];
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float decay[2];
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bool crouching;
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bool instantCrouchChange;
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bool decay_active;
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idParametricDecay crouch_decay;
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float accelRotValue;
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float strafeRotValue;
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float crouchWeaponDip;
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float currentScale;
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float baseScale;
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float targetScale;
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float scaleRate;
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int scaleStartTime;
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int scaleEndTime;
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idBobCycle::footStep_t footStep;
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float coverIndicationBlender;
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float zoomBlendOut;
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idVec2 currentLeanScale;
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};
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