Files

70 lines
2.0 KiB
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\tungsten\game\decls\declvehicleattack.h
// Recovered logical types: 2
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 2035; PDB kind: enum.
enum vehicleAttack_t : __int32
{
ATTACK_IDLE = 0x0,
ATTACK_RAM_ENEMY = 0x1,
ATTACK_RANGE_SHOOT = 0x2,
ATTACK_STRAFE_SHOOT = 0x3,
ATTACK_CIRCLE_SHOOT = 0x4,
ATTACK_CHASE_REAR_BUMP = 0x5,
ATTACK_CHASE_SIDE_BUMP = 0x6,
ATTACK_CHASE_SHOOT = 0x7,
ATTACK_CHASE_SIDE_SHOOT = 0x8,
ATTACK_CHASE_BYPASS = 0x9,
ATTACK_HITANDRUN = 0xA,
ATTACK_WAYPOINT_TAG = 0xB,
ATTACK_FIRE_WEAPON = 0xC,
ATTACK_RANDOM_FOLLOW = 0xD,
ATTACK_CHASE_POWERTURN_SHOOT = 0xE,
ATTACK_RC_BOMB_OUTSIDE = 0xF,
ATTACK_RC_BOMB_RACE = 0x10,
ATTACK_RC_BOMB_INSIDE = 0x11,
ATTACK_FREE_FORM = 0x12,
ATTACK_MP_STOP = 0x13,
ATTACK_MP_RAM = 0x14,
ATTACK_MP_CHASE = 0x15,
ATTACK_MP_PICKUP_ITEM = 0x16,
ATTACK_MP_REPAIR_STATION = 0x17,
ATTACK_MP_CTF_CAPTURE_FLAG = 0x18,
ATTACK_MP_CTF_DEFEND_BASE = 0x19,
ATTACK_MP_CTF_ENEMY_FLAG_TO_BASE = 0x1A,
ATTACK_MP_CTF_DEFEND_TEAMMATE = 0x1B,
ATTACK_MP_CTF_FIND_LOST_FLAG = 0x1C,
ATTACK_MP_CTF_GET_FLAG_FROM_ENEMY = 0x1D,
ATTACK_NONE = 0x1E,
};
// IDA Local Type ordinal 15637; PDB kind: class.
class idDeclVehicleAttack : public idDeclTypeInfo
{
public:
// Recovered virtual interface; IDA vtable ordinal 15638.
virtual ~idDeclVehicleAttack();
virtual void LoadResource();
virtual bool ReloadIfStale();
virtual void WriteResourceFile();
virtual idResourceList *GetResourceList();
virtual void Print();
virtual void List();
virtual unsigned int GetDeclTimestamp();
virtual idDeclInfo *GetDeclInfo();
virtual bool RebuildTextSource();
virtual bool SetImplicitText();
virtual const char *DefaultDefinition();
virtual void LogMissingDecl();
virtual void Parse(idParser *);
virtual void FreeData();
virtual unsigned int Size();
vehicleAttack_t state;
vehicleAttackParams_t params;
};