Files

40 lines
963 B
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\tungsten\game\bot\bot_aimstate.h
// Recovered logical types: 3
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 1280; PDB kind: enum.
enum botAimType_t : __int32
{
AIM_TYPE_NONE = 0x0,
AIM_TYPE_ENTITY = 0x1,
AIM_TYPE_POSITION = 0x2,
AIM_TYPE_DIRECTION = 0x3,
};
// IDA Local Type ordinal 14953; PDB kind: struct.
struct idBotAimState::BotAimRequest_t
{
botAimPriority_t aimPriority;
botAimType_t aimType;
aimPoint_t aimPoint;
int aimStartTimeInMS;
int aimValidTimeInMS;
idVec3 aimVector;
idStr aimUserName;
idEntityPtr<idEntity const > aimEntity;
};
// IDA Local Type ordinal 14954; PDB kind: class.
class idBotAimState
{
public:
idVec3 currentAimPoint;
idBot *owner;
idAngles desiredViewAngles;
idBotAimState::BotAimRequest_t aimRequests[4];
};