44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\tungsten\game\ai\aiutils.h
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// Recovered logical types: 3
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 8439; PDB kind: unknown.
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struct WAIT_UNTIL::<unnamed_type_bitfields>
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{
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unsigned __int32 WAIT_CRTC_PFLIP : 1;
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unsigned __int32 WAIT_RE_CRTC_VLINE : 1;
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unsigned __int32 WAIT_FE_CRTC_VLINE : 1;
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unsigned __int32 WAIT_CRTC_VLINE : 1;
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unsigned __int32 : 4;
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unsigned __int32 WAIT_CP_DMA_IDLE : 1;
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unsigned __int32 : 1;
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unsigned __int32 WAIT_CMDFIFO : 1;
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unsigned __int32 WAIT_OV_FLIP : 1;
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unsigned __int32 : 3;
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unsigned __int32 WAIT_IDLE : 1;
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unsigned __int32 : 1;
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unsigned __int32 WAIT_IDLECLEAN : 1;
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unsigned __int32 : 2;
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unsigned __int32 CMDFIFO_ENTRIES : 4;
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};
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// IDA Local Type ordinal 8440; PDB kind: union.
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union WAIT_UNTIL
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{
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WAIT_UNTIL::<unnamed_type_bitfields> bitfields;
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WAIT_UNTIL::<unnamed_type_bitfields> bits;
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unsigned int u32All;
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int i32All;
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float f32All;
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};
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// IDA Local Type ordinal 20489; PDB kind: class.
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class idAIUtils
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{
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public:
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};
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