80 lines
2.3 KiB
C++
80 lines
2.3 KiB
C++
#pragma once
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// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
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// Original PDB header: w:\tech5\engine\renderer\jobs\render\parmstate.h
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// Recovered logical types: 4
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// Signatures retain Xbox 360 ABI evidence and may still require manual review.
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// IDA Local Type ordinal 21766; PDB kind: struct.
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struct uniqueParmState_t
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{
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unsigned __int64 renderParmVersion;
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unsigned int numBlocks;
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const idParmBlock *parmBlocks[32];
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void *userData;
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};
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// IDA Local Type ordinal 21822; PDB kind: struct.
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struct idParmState::parmStack_t::parmBlockStack_t
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{
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unsigned int lastOpLevel;
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const idParmBlock *parmBlock;
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};
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// IDA Local Type ordinal 21823; PDB kind: struct.
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struct idParmState::parmStack_t
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{
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unsigned int virtualParmBlockLevel;
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unsigned int currentParmBlockLevel;
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unsigned int currentOpLevel;
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unsigned int virtualParmBlockStackMask;
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idParmState::parmStack_t::parmBlockStack_t parmBlockStack[32];
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parmValue_t opStack[1024];
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};
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// IDA Local Type ordinal 21824; PDB kind: class.
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class idParmState
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{
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public:
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unsigned __int64 renderParmVersion;
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unsigned __int64 vertexParmVersion;
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unsigned __int64 fragmentParmVersion;
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unsigned __int64 textureParmVersion;
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bool currentMVPHasNegativeDeterminant;
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__declspec(align(16)) parmValue_t values[2048];
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unsigned int onParmBlockStack[2048];
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idParmState::parmStack_t parmStack;
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const idDeclRenderParm *parmDecl[2048];
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unsigned __int8 parmUsageMask[2048];
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const idDeclTable *globalTables[128];
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const idLookupTable *globalLookupTables[128];
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int numGlobalTables;
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int parmIndexPositionToViewTexture;
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int parmIndexRenderPositionToViewTexture;
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int parmIndexPositionToFeedback;
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int parmIndexModelMatrixX;
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int parmIndexModelMatrixY;
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int parmIndexModelMatrixZ;
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int parmIndexModelMatrixW;
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int parmIndexInverseModelMatrixX;
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int parmIndexInverseModelMatrixY;
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int parmIndexInverseModelMatrixZ;
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int parmIndexInverseModelMatrixW;
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int parmIndexMVPMatrixX;
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int parmIndexMVPMatrixY;
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int parmIndexMVPMatrixZ;
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int parmIndexMVPMatrixW;
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int parmIndexPrimeLightDir;
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int parmIndexPrimeLightColor;
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int parmIndexChannelLight[6];
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int parmIndexLightingModel;
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int parmIndexHighlightColor;
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int parmIndexVertexStScaleBias;
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int parmIndexVertexXYZScale;
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int parmIndexVertexXYZBias;
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int parmIndexIf;
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int parmIndexPolygonOffset;
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int parmIndexVertexMorphScale;
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};
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