105 lines
3.9 KiB
C++
105 lines
3.9 KiB
C++
#pragma once
|
|
|
|
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
|
|
// Original PDB header: w:\tech5\engine\renderer\autorenderparms.h
|
|
// Recovered logical types: 1
|
|
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
|
|
|
|
|
|
// IDA Local Type ordinal 17440; PDB kind: class.
|
|
class idAutoRenderParms
|
|
{
|
|
public:
|
|
const idDeclRenderParm *If;
|
|
const idDeclRenderParm *Time;
|
|
const idDeclRenderParm *Color;
|
|
const idDeclRenderParm *coverage;
|
|
const idDeclRenderParm *modelFade;
|
|
const idDeclRenderParm *useSkinBlending;
|
|
const idDeclRenderParm *exposure;
|
|
const idDeclRenderParm *TimeScale;
|
|
const idDeclRenderParm *TimeOffset;
|
|
const idDeclRenderParm *TimeStop;
|
|
const idDeclRenderParm *Diversity;
|
|
const idDeclRenderParm *Wind;
|
|
const idDeclRenderParm *NoShadows;
|
|
const idDeclRenderParm *polygonOffset;
|
|
const idDeclRenderParm *lightColor;
|
|
const idDeclRenderParm *lightScale;
|
|
const idDeclRenderParm *lightProjectMap;
|
|
const idDeclRenderParm *lightFalloffMap;
|
|
const idDeclRenderParm *globalViewOrigin;
|
|
const idDeclRenderParm *globalViewFwd;
|
|
const idDeclRenderParm *globalViewLeft;
|
|
const idDeclRenderParm *globalViewUp;
|
|
const idDeclRenderParm *stageProgram;
|
|
const idDeclRenderParm *interactionProgram;
|
|
const idDeclRenderParm *shadowProgram;
|
|
const idDeclRenderParm *depthFillProgram;
|
|
const idDeclRenderParm *addProgram;
|
|
const idDeclRenderParm *blendProgram;
|
|
const idDeclRenderParm *stageSort;
|
|
const idDeclRenderParm *sortCoverage;
|
|
const idDeclRenderParm *sortSkybox;
|
|
const idDeclRenderParm *sortBackground;
|
|
const idDeclRenderParm *sortEmit;
|
|
const idDeclRenderParm *sortEmitOnly;
|
|
const idDeclRenderParm *sortLight;
|
|
const idDeclRenderParm *sortDecal;
|
|
const idDeclRenderParm *sortTransSort;
|
|
const idDeclRenderParm *sortTrans;
|
|
const idDeclRenderParm *sortWater;
|
|
const idDeclRenderParm *sortPerturber;
|
|
const idDeclRenderParm *surfaceFlags;
|
|
const idDeclRenderParm *contentFlags;
|
|
const idDeclRenderParm *toolsFlags;
|
|
const idDeclRenderParm *surfaceType;
|
|
const idDeclRenderParm *skipSurfaceInfo;
|
|
const idDeclRenderParm *discrete;
|
|
const idDeclRenderParm *noFragment;
|
|
const idDeclRenderParm *editorImage;
|
|
const idDeclRenderParm *editorDraw;
|
|
const idDeclRenderParm *editorAlpha;
|
|
const idDeclRenderParm *viewMatrix[4];
|
|
const idDeclRenderParm *inverseViewMatrix[4];
|
|
const idDeclRenderParm *modelMatrix[4];
|
|
const idDeclRenderParm *inverseModelMatrix[4];
|
|
const idDeclRenderParm *projectionMatrix[4];
|
|
const idDeclRenderParm *inverseProjectionMatrix[4];
|
|
const idDeclRenderParm *mvpMatrix[4];
|
|
const idDeclRenderParm *worldSpaceInverseMVPMatrix[4];
|
|
const idDeclRenderParm *powerMip;
|
|
const idDeclRenderParm *diffuseMap;
|
|
const idDeclRenderParm *specularMap;
|
|
const idDeclRenderParm *bumpMap;
|
|
const idDeclRenderParm *powerMap;
|
|
const idDeclRenderParm *coverMap;
|
|
const idDeclRenderParm *virtualTransMap;
|
|
const idDeclRenderParm *transMap;
|
|
const idDeclRenderParm *textureMap;
|
|
const idDeclRenderParm *sMatrix;
|
|
const idDeclRenderParm *tMatrix;
|
|
const idDeclRenderParm *rMatrix;
|
|
const idDeclRenderParm *qMatrix;
|
|
const idDeclRenderParm *select;
|
|
const idDeclRenderParm *virtualMapping;
|
|
const idDeclRenderParm *positionToViewTexture;
|
|
const idDeclRenderParm *renderPositionToViewTexture;
|
|
const idDeclRenderParm *positionToFeedback;
|
|
const idDeclRenderParm *ambientLightColor;
|
|
const idDeclRenderParm *channelLight[6];
|
|
const idDeclRenderParm *primeLightDir;
|
|
const idDeclRenderParm *primeLightColor;
|
|
const idDeclRenderParm *highlightColor;
|
|
const idDeclRenderParm *landPageFile;
|
|
const idDeclRenderParm *renderBump;
|
|
const idDeclRenderParm *stampCovers;
|
|
const idDeclRenderParm *stampScales;
|
|
const idDeclRenderParm *stampBlendMode;
|
|
const idDeclRenderParm *stampBlendModeNone;
|
|
const idDeclRenderParm *depthOfField;
|
|
const idDeclRenderParm *radialBlurCenter;
|
|
const idDeclRenderParm *globalBlur;
|
|
const idDeclRenderParm *doubleVision;
|
|
};
|