Files
tech5/source/engine/models/water/rendermodelwatersurface.h

46 lines
1.7 KiB
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\models\water\rendermodelwatersurface.h
// Recovered logical types: 2
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 18865; PDB kind: struct.
struct idRenderModelWaterSurface::waterSimParms_t
{
float spacing;
float damping;
float speed;
float timeStep;
idBounds waterBounds;
};
// IDA Local Type ordinal 18866; PDB kind: class.
class __declspec(align(8)) idRenderModelWaterSurface : public idRenderModel
{
public:
// Recovered virtual interface; IDA vtable ordinal 18867.
virtual void Save(idFile *);
virtual bool Load(idFile *);
virtual void SerializeSnapshot(idSerializer *, bool);
virtual const idDeclSkins *GetSkins();
virtual idHandle<int,enum invalidDecalHandle_t,-1> *AddDecalFromPoint(idHandle<int,enum invalidDecalHandle_t,-1> *result, const decalParams_t *, const int, const idVec3 *, const idVec3 *, idIndex<short,enum invalidJointIndex_t>);
virtual bool RemoveDecal(const idHandle<int,enum invalidDecalHandle_t,-1>);
virtual void RemoveDecals();
virtual void FreeSurfaces();
virtual bool CommitSubclass();
virtual bool UpdateInView(const idRenderView *, const idRenderView *, idRenderModelUpdateTools *);
virtual const idList<sourceSurface_t,5> *GetSourceSurfaces();
virtual ~idRenderModelWaterSurface();
idWaterSurfaceSim *waterSim;
idVertexBuffer vertexBuffer[3];
idIndexBuffer indexBuffer;
idDrawVert *deferredVerts;
int currentIndex;
deferredWaterBlockGenParms_t *waterGenBlockParms;
idRenderModelWaterSurface::waterSimParms_t waterSimParms;
const idMaterial *material;
};