Files

101 lines
3.8 KiB
C++

#pragma once
// Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata.
// Original PDB header: w:\tech5\engine\framework\debughud.h
// Recovered logical types: 4
// Signatures retain Xbox 360 ABI evidence and may still require manual review.
// IDA Local Type ordinal 3207; PDB kind: enum.
enum idDebugHUDLocal::debugTextFlags_t : __int32
{
DTFL_COLOR = 0x1,
DTFL_SCALE = 0x2,
DTFL_XY = 0x4,
DTFL_RIGHTALIGN = 0x8,
DTFL_PERSIST = 0x10,
DTFL_BACKGROUNDCOLOR = 0x20,
};
// IDA Local Type ordinal 17441; PDB kind: class.
class idDebugHUD
{
public:
// Recovered virtual interface; IDA vtable ordinal 17442.
virtual ~idDebugHUD();
virtual void Render(idRenderModelGui *);
virtual void Frame();
virtual void Clear(bool);
virtual void Printf(const char *, ...);
virtual void Printf_2(int, int, const char *, char *);
virtual void Printf_3(int, int, const char *, ...);
virtual void Printf_4(int, int, const idColor *, const idColor *, const char *, char *);
virtual void Printf_5(int, int, const idColor *, const idColor *, const char *, ...);
virtual void Printf_6(int, int, const idColor *, const char *, char *);
virtual void Printf_7(int, int, const idColor *, const char *, ...);
virtual void Printf_8(int, int, const idColor *, const float, const char *, ...);
virtual void Printf_9(int, int, const idColor *, const float, const int, const char *, char *);
virtual void Printf_10(int, int, const idColor *, const idColor *, const float, const char *, ...);
virtual void Printf_11(int, int, const idColor *, const idColor *, const float, const int, const char *, char *);
virtual void AddPersistentText(int, int, const idColor *, const float, const char *, ...);
virtual void RemovePersistentText(int, int);
virtual void SetLeftAlign();
virtual void SetRightAlign();
virtual void SetTextPosition(const int, const int);
virtual void SetTextScale(const float);
virtual void SetTextColor(const idColor *);
};
// IDA Local Type ordinal 23611; PDB kind: struct.
struct idDebugHUDLocal::debugText_t
{
idStr text;
int len;
int x;
int y;
idColor color;
int flags;
float scale;
idColor backgroundColor;
};
// IDA Local Type ordinal 23613; PDB kind: class.
class idDebugHUDLocal : public idDebugHUD
{
public:
// Recovered virtual interface; IDA vtable ordinal 23614.
virtual ~idDebugHUDLocal();
virtual void Render(idRenderModelGui *);
virtual void Frame();
virtual void Clear(bool);
virtual void Printf(const char *, ...);
virtual void Printf_2(int, int, const char *, char *);
virtual void Printf_3(int, int, const char *, ...);
virtual void Printf_4(int, int, const idColor *, const idColor *, const char *, char *);
virtual void Printf_5(int, int, const idColor *, const idColor *, const char *, ...);
virtual void Printf_6(int, int, const idColor *, const char *, char *);
virtual void Printf_7(int, int, const idColor *, const char *, ...);
virtual void Printf_8(int, int, const idColor *, const float, const char *, ...);
virtual void Printf_9(int, int, const idColor *, const float, const int, const char *, char *);
virtual void Printf_10(int, int, const idColor *, const idColor *, const float, const char *, ...);
virtual void Printf_11(int, int, const idColor *, const idColor *, const float, const int, const char *, char *);
virtual void AddPersistentText(int, int, const idColor *, const float, const char *, ...);
virtual void RemovePersistentText(int, int);
virtual void SetLeftAlign();
virtual void SetRightAlign();
virtual void SetTextPosition(const int, const int);
virtual void SetTextScale(const float);
virtual void SetTextColor(const idColor *);
idList<idDebugHUDLocal::debugText_t,5> debugText;
idList<idDebugHUDLocal::debugText_t,5> persistentText;
idColor curColor;
float curScale;
int curX;
int curY;
int startX;
bool alignRight;
const idMaterial *white;
};