39 lines
1.0 KiB
Plaintext
39 lines
1.0 KiB
Plaintext
{
|
|
parms {
|
|
fadePerturbProgram = modelFadePerturb;
|
|
}
|
|
state {
|
|
colormask
|
|
alphamask
|
|
twosided
|
|
}
|
|
hlsl_vp {
|
|
#include "includes/vertex.inc"
|
|
|
|
CALC_TEXCOORDS( result.texcoord0 );
|
|
CALC_SKINNED_POSITION( result.position );
|
|
}
|
|
hlsl_fp {
|
|
float2 texcoord = fragment.texcoord0.xy;
|
|
BRANCH if ( $useVirtualMapping.x > 0 ) {
|
|
// this is basically only for non pre-lit levels, and shouldn't be used often.
|
|
// this doesn't attempt to get the derivative correct at the frac crossing point
|
|
texcoord = frac( fragment.texcoord0.xy ) * $virtualMapping.xy + $virtualMapping.zw;
|
|
}
|
|
|
|
float3 physCoord = VmtrVirtualToPhysical( texcoord );
|
|
|
|
#ifdef USE_VIRTUAL_ANISO_FOOTPRINT
|
|
float2 dx = ddx( texcoord.xy ) * physCoord.z;
|
|
float2 dy = ddy( texcoord.xy ) * physCoord.z;
|
|
|
|
float4 specular = texPhys( $physicalVmtrPagesMap0, physCoord.xy, dx, dy );
|
|
#else
|
|
float4 specular = texPhys( $physicalVmtrPagesMap0, physCoord.xy );
|
|
#endif
|
|
// coverMap is stored in specular.w
|
|
clip( specular.w - 0.5 );
|
|
|
|
result.color = _float4( 0.0 );
|
|
}
|
|
} |