#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\tungsten\game\weapons\meleetrace.h // Recovered logical types: 4 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 1065; PDB kind: enum. enum idMeleeTrace::meleeDamage_t : __int32 { MELEE_IMPACT = 0x0, MELEE_SEMI_CONTINUOUS = 0x1, MELEE_FIRST_PLUS_ACTOR = 0x2, MELEE_CONTINUOUS = 0x3, MELEE_MAX = 0x4, }; // IDA Local Type ordinal 1066; PDB kind: enum. enum idMeleeTrace::meleeBounds_t : __int32 { BOUNDS_LINE = 0x0, BOUNDS_8x8 = 0x1, BOUNDS_16x16 = 0x2, BOUNDS_24x24 = 0x3, BOUNDS_32x32 = 0x4, BOUNDS_48x48 = 0x5, BOUNDS_96x96 = 0x6, BOUNDS_PLAYER_MELEE = 0x7, BOUNDS_CUSTOM = 0x8, BOUNDS_MAX = 0x9, }; // IDA Local Type ordinal 13670; PDB kind: struct. struct modelTrace_t { localTrace_t tr; const idRenderModelSurface *surf; const idRenderModel *entity; }; // IDA Local Type ordinal 15372; PDB kind: class. class idMeleeTrace : public idClass { public: // Recovered virtual interface; IDA vtable ordinal 15373. virtual idTypeInfo *GetType(); virtual ~idMeleeTrace(); const idDeclDamage *damageDef; const idDeclProjectileImpactEffect *impactEffect; int upgradDamageScale; idIndex jointIndex; idIndex jointIndex2; tagData_t tagData; bool useWeaponAnimator; bool useTagData; bool weaponTagData; bool hasKilled; bool hasHit; int numSamples; float damageCap; unsigned __int8 meleeType; unsigned __int8 boundsType; idVec3 prevPos; idClipModel *clipModel; idEntity *hitEntity; const idWeapon *weapon; int lastHitTime; };