# idTech 5 reconstruction effort https://github.com/jmarshall23/tech5/tree/main/bin <-- This is were you put the data from the Wolfenstein prototype. https://github.com/jmarshall23/tech5/tree/main/recovered <-- contains the hex rays dumps in individual cpp files/h from a xbox 360 version of Wolfenstein TNO. https://github.com/jmarshall23/tech5/tree/main/source <-- Source code generated based on the recovered hex rays data. THIS IS A WORK IN PROGRESS.