#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\tungsten\game\entities\actormodifiermanager.h // Recovered logical types: 2 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 15281; PDB kind: class. class idActorModifierManager : public idEventReceiver { public: // Recovered virtual interface; IDA vtable ordinal 15304. virtual idTypeInfo *GetType(); virtual ~idActorModifierManager(); virtual idEventArg *CallEvent(idEventArg *result, const idEventDef *, const idEventArg *); virtual bool RespondsTo(const idEventDef *); virtual idEventArg *InternalCallEvent(idEventArg *result, const idEventDef *, const idEventArg *); virtual bool InternalRespondsTo(const idEventDef *); virtual void Serialize(idSerializer *); virtual void PostSerializeRead(bool); virtual void HandleActorModifierMessage(unsigned int, unsigned __int8); idPresentableActor *parentPtr; idPresentablePtr parent; idInventoryCollection *inventory; idList items; idArray modifiers; unsigned int modifierUIDCounter; idArray modValues; }; // IDA Local Type ordinal 15302; PDB kind: struct. struct idActorModifierManager::ActorModifierVar_s { idNetFloat netFloat; float value; int integer; };