#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\tungsten\game\clientgame\gamelayermanager.h // Recovered logical types: 1 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 14465; PDB kind: class. class __declspec(align(4)) idGameLayerManager { public: idList entityRetainedStates; idList retainedItemMemoryForMap; idPlayer *owner; idList playerLayers; idList layers_DeactiveToActive; idList layers_ActiveToDeactivate; idList layers_ToRemove; idList layers_ToRemoveFromGameLocalLists; idList layers_ToMarkActiveNextMapLoad; idList layers_ToMarkDeactiveNextMapLoad; bool inDebug; bool inInitState; };