#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\framework\resourcemanager_local.h // Recovered logical types: 1 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 23578; PDB kind: class. class __declspec(align(4)) idResourceManagerLocal : public idResourceManager { public: // Recovered virtual interface; IDA vtable ordinal 23579. virtual ~idResourceManagerLocal(); virtual void Init(); virtual void Init2(const bool); virtual void Shutdown(); virtual void CancelToTerminate(); virtual void CloseOpenFileHandles(); virtual bool ReOpenFileHandles(); virtual void StartupComplete(); virtual void SetFileHook(); virtual void ReleaseFileHook(); virtual bool AllocGameWithResourceFile(idGame **, const idGameSpawnInfo *, idFile *, const char *); virtual idFile_Memory *LoadCacheFile(const char *); virtual idFile_Memory *LoadPatchFile(const char *); virtual idFile_Stat *StatCacheFile(const char *); virtual idFile_Stat *StatPatchFile(const char *); virtual bool GetCacheFileInfo(const char *, __int64 *, unsigned int *, unsigned int *, unsigned int *, bool); virtual bool GetPatchFileInfo(const char *, __int64 *, unsigned int *, unsigned int *, unsigned int *, int *); virtual idFile *GetCacheFile(); virtual idFile *GetPatchFile(const int); virtual idFile *GetStreamFile(); virtual idFile *GetCachedStreamFile(); virtual idFile *GetLocalizedStreamFile(); virtual bool IsResourceFile(idFile *); virtual void SetResourceFilePlatform(unsigned int); virtual unsigned int GetBuildPlatforms(); virtual void BeginEntity(const char *, const idList *); virtual void EndEntity(); virtual const idList *GetLanguages(); virtual bool ExcludeImage(const char *); virtual bool ExcludeFont(const char *); virtual int GetCurrentDiscNumber(); idFile *resourceFile; idFile *streamFile; idFile *localizedStreamFile; idFile *cachedStreamFile; idStaticList patchFiles; unsigned int tableOffset; unsigned int tableLength; unsigned int resourceMagic; idResourceAnnotation *currentSortedResource; idResource *currentResource; idList writtenResourceTable; idList fileTable; int fileTableResource; idList cacheTable; idHashIndex cacheHash; idList patchTable; idHashIndex patchHash; unsigned int filePlatformBits; unsigned int buildPlatforms; int lastUPacifierMsec; idList languages; bool denyFonts; volatile bool cancelToTerminate; };