#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\gamelib\effectphysics\effectphysicsdebrisemitter.h // Recovered logical types: 2 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 14594; PDB kind: struct. struct idEffectPhysicsDebrisEmitter::emitBufferItem_t { idVec3 pos; idVec3 normal; int count; }; // IDA Local Type ordinal 14595; PDB kind: class. class idEffectPhysicsDebrisEmitter { public: idEffectPhysicsPieceEmitter piecePhysics; idEffectPhysicsDebrisEmitter::emitBufferItem_t emitBuffer[10]; int emitBufferPos; int serializeEmitCount; bool skipFirstFrame; bool active; idRandom2 random; };