#pragma once // Reconstructed C++ declarations from IDA Local Types and PDB/DIA metadata. // Original PDB header: w:\tech5\engine\gamelib\effectphysics\effectphysicsboxfountain.h // Recovered logical types: 1 // Signatures retain Xbox 360 ABI evidence and may still require manual review. // IDA Local Type ordinal 16038; PDB kind: class. class __declspec(align(8)) idEffectPhysicsBoxFountain { public: idEffectPhysicsBroadPhase broadPhase; idEffectPhysicsProperties properties; idList rigidBodies; idRenderModelManyBoxes *manyBoxes; int lastFireTime; int currentFireRigidBody; idVec3 startOrigin; idVec3 spawnOrigin; idSPObject spawnObject; idRandom random; };